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Platform Peril Project

Reach the end goal and score as many points as you can along the way!

Activity Details

In this block-coding tutorial, students will create and customize their own platformer game using the Tynker Level Editor and Arcade Maker. Students follow a step-by-step tutorial to design their own playable game. Friendly drag-and-drop tools make it simple to add new platforms, villains, and more. Advanced students can add new levels, or even a boss battle!

Teacher Notes

Students will use their creativity and coding skills to create a fun, playable game in the style of Super Mario. When they're done with this Hour of Code™ tutorial, encourage them to get creative. Students can add new levels, new powerups, or even new moves for their hero.

Teacher Guide

Standards

CCSS-ELA: RI.3.7, RF.3.4, RF.3.4.A, SL.3.1, RF.4.4.A, RF.1.4.A, RF.4.4, SL.4.1, RF.5.4.A, RF.5.4, SL.5.1, RI.6.4, RI.6.7, SL.6.1, SL.7.1, SL.8.1
CCSS-Math: MP.1
CSTA: 1B-AP-11, 1B-AP-12, 1B-AP-15, 2-AP-16
CS CA: 3-5.AP.10, 3-5.AP.13, 3-5.AP.14, 3-5.AP.17, 6-8.AP.10, 6-8.AP.16
ISTE: 1.c, 1.d, 4.d, 5.c, 5.d, 6.b

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Set Up Your Classroom

Grades 3-8
Programming language Tynker Blocks
Experience Beginner
Activity type DIY Project
Length 50 mins
Runs on: Chrome (29+), Firefox (30+), Safari (7+), or Edge (20+) browser

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  • What is the Hour of Code™?

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