Tynker's Hour of Code activities are designed to teach students computational thinking and the basics of computer programming.
Students solve each puzzle by programming visual code blocks to achieve a goal.
Tynker's curriculum makes it easy to introduce computer programming in elementary and middle schools.
Common Core aligned lesson plans foster a progression of skills grade by grade, providing the scaffolding needed to teach
introductory to advanced programming concepts.
Build cool games, design characters, generate music and draw math art - unlock the power of code!Lesson Plan
Help Gus survive in Side Scoller Survival, and program the robot to dance in Beat Bot Battle.Lesson Plan
Make a side-scroller and a top-down arcade shooting game with multiple levels and enemies.Lesson Plan
Help Gus reach his moonbase by using programming to avoid obstacles, unlock doors and trace a path.Puzzles
Ready-to-use project templates that integrate coding into what you already teach, across the curriculum.
A collection of fun programming projects around history, geography and civics.Lesson Plan
A collection of fun programming projects around grammar, storytelling, reading and writing.Lesson Plan
A collection of fun projects around math concepts and using programming to solve math.Lesson Plan
A collection of fun programming projects around topics in physics, biology and chemistry.Lesson Plan
Tynker has become one of the most popular activities in my technology curriculum. Kids experience a great sense of achievement and understanding as they work through the lessons and share what they have learned. I have seen my students motivated like never before. They've made leaps and bounds in their understanding of computer logic.
Tynker was the perfect choice. The flexibility to support both formal programming and project-based learning ensures wide adoption by our teachers.
Tynker's game-like structure did all the teaching so it wasn't a burdensome class. Because of the great lessons Tynker provided, it's a class that basically ran itself with lots of student engagement. Kids got a lot out of it and there were plenty of positive outcomes.
Hour of Code Puzzles
Basic Lesson Plan
Single Grade Curriculum
up to 30 students
STEM Lesson Library
Tynker is an online platform that easily and successfully teaches students how to code through the activities they already love: games and stories. Students learn the fundamentals of programming and design through Tynker's intuitive visual programming language without the frustrations of traditional syntax.
Tynker's goal is to provide every child with a solid foundation in STEM (Science, Technology, Engineering and Math) thinking abilities to prepare them for 21st century degrees and careers.
Not at all! No coding experience and no training is required. Teachers love Tynker because the self-paced curriculum gets students started on their own. Tynker provides a rich set of resources to answer student questions, such as videos, guides, tutorials, and the very helpful Tynker Troll that provides contextual help for students. We've found that teachers can also learn alongside the students, and in a collaborative environment, students can also help and inspire each other.
Tynker has lots of innovations to empower any teacher, regardless of experience, to teach programming to their students. With interactive lectures that teach programming concepts, step-by-step tutorials that walk students through programming projects, and hands-on coding exercises with instructions, students learn at their own pace. Teachers can spend more time with students who need extra help, and less time preparing lessons.
We have answers! Contact us to learn more about teaching programming at your school with Tynker.
Tynker is a flexible platform that is being used in lots of ways across 10,000 schools. Schools are using Tynker's grade-specific lesson plans to teach programming in formal Computer Science classes or to support project-based learning across all subject areas -- science, math. ELA, social studies and more.
Schools can use Tynker to supplement classroom teaching with 21st century skill-building or roll out a comprehensive and progressive programming curriculum across all grades.
Absolutely! We understand how busy educators are, which is why we have a whole suite of educator tools. Tynker has a built-in assessment framework that tracks student progress, individually and at the class level. You can use the concept map, grading and metrics dashboards to easily track how your students are learning. Tynker's Classroom Management Tools eliminate much of the "work" involved in teaching, and let you focus on your students.
Each of our 100-, 200- and 300-level courses consist of 16-17 lessons. Lessons are designed to last one class period (45min to 1hr). As students progress through a lesson, they'll be working through different types of learning modules:
Tynker easily lends itself to supporting all areas of learning. Schools are using Tynker as a way for students to demonstrate their understanding of other subjects such as science and math. And as students work on Tynker projects they acquire a deeper knowledge of the subjects they are studying.
Tynker's lessons support and enhance Common Core State Standards. View Common Core mapping here.
Students are creating all sorts of amazing projects. Check out some of our favorites in our Kid Creation's gallery.