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Game
simple events, basic math, platformer controls, platformer basics, simple conditionals, advanced motion, platformer automations, visibility, advanced animation, advanced math, variables, simple loops, cloning, delays, resize actor, detect conditions, advanced physics, direction and turning, input/output, advanced costume handling, simple messaging, topdown basics, simple motion, actor properties, advanced events, layers, program control, text handling, simple variables, topdown automations, conditional wait, miscellaneous, topdown controls,