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simple events, platformer controls, platformer basics, functions, basic math, simple conditionals, advanced motion, actor properties, miscellaneous, topdown controls, simple loops, advanced physics, platformer automations, expert physics, advanced costume handling, advanced events, simple messaging, direction and turning, topdown basics, topdown automations, resize actor, detect conditions, graphic effects, variables, ground control, visibility, advanced messaging, delays, simple sound playing, simple variables, level design, conditional wait,