Tap anywhere to drop the ball from there. Using Tynker's built-in physics engine, it's easy to build physics games. Add more balls. What happens if they collide?
simple events, advanced physics, expert physics, simple drawing, platformer automations, variables, actor properties, platformer basics, advanced events, visibility, detect conditions, simple loops, advanced motion, simple motion, basic physics, direction and turning, simple sound playing, pen color, pen size, basic math,