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Game
simple events, expert physics, layers, delays, simple messaging, visibility, platformer controls, miscellaneous, variables, simple loops, advanced animation, platformer basics, detect conditions, simple sound playing, basic physics, basic math, platformer automations, advanced events, simple conditionals, input/output, advanced motion, simple variables, text handling, simple costume handling, simple motion, advanced costume handling, advanced physics, music and instruments, advanced math, conditional wait, direction and turning, program control,