Tap anywhere to drop the ball from there. Using Tynker's built-in physics engine, it's easy to build physics games. Add more balls. What happens if they collide?
Animation, Clicker, Game
expert physics, simple drawing, simple events, cloning, pen color, detect conditions, advanced events, advanced physics, basic math, simple loops, basic physics, advanced motion, music and instruments, actor properties, pen size, simple motion, input/output, simple variables, direction and turning,