Tilt the screen to move the paddle. Don’t let the ball hit the bottom of the screen!
Animation, Clicker, Game, Physics Engine
expert physics, visibility, simple events, functions, advanced physics, simple loops, delays, advanced costume handling, simple costume handling, direction and turning, simple motion, resize actor, advanced motion, detect conditions, input/output, conditional loops, graphic effects, screen bounds, basic physics, simple conditionals, conditional wait,