A 2 player cannon game level
simple variables, basic math, resize actor, variables, functions, expert math, simple events, actor properties, advanced motion, expert physics, simple conditionals, lists, miscellaneous, platformer controls, direction and turning, advanced control, simple motion, advanced animation, advanced math, visibility, simple loops, platformer basics, advanced costume handling, advanced loops, simple messaging, delays, simple drawing, topdown automations, layers, cloning, graphic effects, topdown basics, topdown controls, pen color, screen bounds, pen size, shape drawing, detect conditions, advanced messaging, platformer automations, program control, pen shade, simple sound playing, level design, conditional wait, stage property, text handling, string handling, conditional loops, simple costume handling, basic physics, advanced physics, advanced events, input/output, touching actor, timer,