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Game
functions, basic math, simple events, actor properties, advanced costume handling, platformer controls, simple conditionals, miscellaneous, graphic effects, delays, expert math, screen bounds, simple loops, platformer basics, simple messaging, visibility, advanced messaging, advanced motion, simple variables, layers, simple motion, expert physics, platformer automations, input/output, variables, text handling, simple sound playing, advanced physics, cloning, direction and turning, conditional wait, resize actor,