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Description

Cyber Invasion: Kz, a project made by Natural Infant using Tynker. Learn to code and make your own app or game in minutes.

Concepts

simple variables, basic math, delays, visibility, simple conditionals, simple messaging, advanced costume handling, input/output, simple events, advanced events, text handling, cloning, simple loops, advanced math, detect conditions, simple motion, music and instruments, direction and turning, program control, conditional loops, resize actor, advanced messaging, simple sound playing, conditional wait, functions, advanced motion, expert physics, simple costume handling

  • #Lines:1030
  • #Actors:30
  • #Costumes:55
  • #Scripts:111

Text Snippets

  • last resort costs
  • do you want to activate it?
  • say hi, to cyber invasion version 1, by kz.
  • don't copy. it's not cool.
  • press "shop" to boost that baby up!
  • the black button gives you para, so use it if you need it.
  • if there is a boss in the beginning, restart it.
  • sorry bro, you lost.
  • press bullets to stop them!
  • sorry dude, you died.
  • upgrade fire rate
  • insufficent funds
  • upgrade bullet speed

Images

  • background scene - spooky overhead
    background scene - spooky overhead
  • background scene - grid
    background scene - grid
  • Shop Sign - drawing
    Shop Sign - drawing
  • Shop background - drawing
    Shop background - drawing
  • Close Shop - drawing
    Close Shop - drawing
  • Turrent - Skeleton
    Turrent - Skeleton
  • Turrent - Bullet
    Turrent - Bullet
  • Turrent - Level 1
    Turrent - Level 1
  • Turrent - Level 5
    Turrent - Level 5
  • C. 1 - Normal
    C. 1 - Normal
  • C. 1 - Hurt
    C. 1 - Hurt
  • Life Bar - 100%
    Life Bar - 100%
  • Life Bar - 75%
    Life Bar - 75%
  • Life Bar - 50%
    Life Bar - 50%
  • Life Bar - 25%
    Life Bar - 25%
  • Life Bar - 0%
    Life Bar - 0%
  • Upgrade Fire Rate - Sufficent Funds
    Upgrade Fire Rate - Sufficent Funds
  • Upgrade Fire Rate - inSufficent Funds
    Upgrade Fire Rate - inSufficent Funds
  • Upgrade Damage - Sufficent Funds
    Upgrade Damage - Sufficent Funds
  • Upgrade Damage - inSufficent Funds
    Upgrade Damage - inSufficent Funds
  • Upgrade Bullet speed - Sufficent Funds
    Upgrade Bullet speed - Sufficent Funds
  • Upgrade Bullet speed - inSufficent Funds
    Upgrade Bullet speed - inSufficent Funds
  • Recoil Price - drawing
    Recoil Price - drawing
  • Damage Price - drawing
    Damage Price - drawing
  • Bullet speed Price - drawing
    Bullet speed Price - drawing
  • Recoil Upgrade stat - drawing
    Recoil Upgrade stat - drawing
  • Damage Upgrade stat - drawing
    Damage Upgrade stat - drawing
  • Bullet apeed Upgrade stat - drawing
    Bullet apeed Upgrade stat - drawing
  • Current stat - drawing
    Current stat - drawing
  • Current Recoil - drawing
    Current Recoil - drawing
  • Current Damage - drawing
    Current Damage - drawing
  • Current Bullet speed - drawing
    Current Bullet speed - drawing
  • C. 2 - Normal
    C. 2 - Normal
  • C. 2 - Hurt
    C. 2 - Hurt
  • drawing - drawing
    drawing - drawing
  • C. 3 - Normal
    C. 3 - Normal
  • C. 3 - Hurt
    C. 3 - Hurt
  • Boss 1 - drawing
    Boss 1 - drawing
  • Boss 1 - explosion1
    Boss 1 - explosion1
  • Boss 1 - explosion2
    Boss 1 - explosion2
  • Boss 1 - explosion3
    Boss 1 - explosion3
  • Boss 1 - explosion4
    Boss 1 - explosion4
  • Boss 1 - explosion5
    Boss 1 - explosion5
  • Boss 1 - drawing1
    Boss 1 - drawing1
  • Boss 1 bullet - drawing
    Boss 1 bullet - drawing
  • Boss 1 bar - 100%
    Boss 1 bar - 100%
  • Boss 1 bar - 75%
    Boss 1 bar - 75%
  • Boss 1 bar - 50%
    Boss 1 bar - 50%
  • Boss 1 bar - 25%
    Boss 1 bar - 25%
  • Boss 1 bar - 0%
    Boss 1 bar - 0%
  • C. 4 - Normal
    C. 4 - Normal
  • C. 4 - Hurt
    C. 4 - Hurt
  • C. 5 - Normal
    C. 5 - Normal
  • C. 5 - Hurt
    C. 5 - Hurt
  • drawing1 - drawing
    drawing1 - drawing
  • drawing2 - drawing
    drawing2 - drawing
  • drawing4 - drawing
    drawing4 - drawing