simple loops, basic math, delays, screen bounds, color detection, simple drawing, advanced math, graphic effects, simple motion, simple events, visibility, input/output, resize actor, pen size, pen color, simple conditionals, direction and turning, variables, simple costume handling, text handling, advanced motion, detect conditions, simple messaging, program control, conditional loops, simple variables
- bottom message box
- center message box
- hold down to guide your ball. if you touch any of the other colors, you lose. the screen clears every two minutes.
- what’s new? the enemies check more frequently if they’re supposed to be dead.