simple loops, delays, screen bounds, basic math, color detection, simple drawing, advanced math, simple motion, graphic effects, simple events, visibility, input/output, resize actor, direction and turning, pen size, pen color, simple conditionals, detect conditions, variables, text handling, simple costume handling, simple messaging, conditional loops, program control, advanced events, simple variables
- bottom message box
- seconds until clear.
- light games presents
- dont touch anyone beside the green one
- center message box
- hold down to guide your ball. if you touch any of the other colors, you lose. the screen clears every two minutes.
- what’s new? the enemies check more frequently if they’re supposed to be dead.
- background scene - Grid
- you - you
- Cyan Button On - Cyan Button Off
- Cyan Button On - Cyan Button On
- beige - beige
- green - you
- blue - you
- pink - pink