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Description

RUN, a project made by tynker - baller using Tynker. Learn to code and make your own app or game in minutes.

Tags

Game, Arcade, Dodging, Art, Animation

Concepts

advanced motion, simple loops, simple events, visibility, advanced events, delays, detect conditions, simple motion, program control, basic math, direction and turning, advanced messaging, advanced animation, advanced loops, simple messaging, advanced costume handling, cloning, topdown automations, simple sound playing, simple variables

  • #Lines:154
  • #Actors:13
  • #Costumes:15
  • #Scripts:32

Text Snippets

  • tynker.topdown.moveset
  • stop this script
  • in attack range?
  • when i receive destoryall
  • stop fireball script
  • when i receive hit
  • when i receive shootheal
  • when i receive heal
  • when i receive rise effect
  • when i receive rain of healing
  • stop heal script
  • when i receive rise effect heart
  • when i receive lightningattack1
  • when i receive stun
  • when i receive lightningattack2
  • calculates if enemy is in ellipse shaped strike zone
  • when i receive cast
  • when i receive electric shot
  • lightning of the arrow
  • when i receive shoot
  • tynker.topdown::change health by

Images

  • background scene - Snowy Overhead
    background scene - Snowy Overhead
  • actor - actor
    actor - actor
  • actor1 - actor
    actor1 - actor
  • actor1 - Drawing
    actor1 - Drawing
  • green laser - laser green
    green laser - laser green
  • Drawing - Drawing
    Drawing - Drawing
  • Drawing1 - Drawing
    Drawing1 - Drawing
  • Drawing2 - Drawing
    Drawing2 - Drawing
  • Drawing3 - Drawing
    Drawing3 - Drawing
  • actor11 - actor
    actor11 - actor
  • actor11 - Drawing
    actor11 - Drawing
  • actor12 - actor
    actor12 - actor
  • actor12 - Drawing
    actor12 - Drawing
  • tynker.topdown.moveset - fire ball
    tynker.topdown.moveset - fire ball
  • tynker.topdown.moveset - Explosion01
    tynker.topdown.moveset - Explosion01
  • tynker.topdown.moveset - Explosion02
    tynker.topdown.moveset - Explosion02
  • tynker.topdown.moveset - Explosion03
    tynker.topdown.moveset - Explosion03
  • tynker.topdown.moveset - Explosion04
    tynker.topdown.moveset - Explosion04
  • tynker.topdown.moveset - Explosion05
    tynker.topdown.moveset - Explosion05
  • tynker.topdown.moveset - Explosion06
    tynker.topdown.moveset - Explosion06
  • tynker.topdown.moveset - Explosion07
    tynker.topdown.moveset - Explosion07
  • tynker.topdown.moveset - Explosion08
    tynker.topdown.moveset - Explosion08
  • tynker.topdown.moveset - purple ball
    tynker.topdown.moveset - purple ball
  • tynker.topdown.moveset - RedLabel
    tynker.topdown.moveset - RedLabel
  • tynker.topdown.moveset - Fireball-1
    tynker.topdown.moveset - Fireball-1
  • tynker.topdown.moveset - Fireball-2
    tynker.topdown.moveset - Fireball-2
  • tynker.topdown.moveset - Fireball-3
    tynker.topdown.moveset - Fireball-3
  • tynker.topdown.moveset - Fireball-4
    tynker.topdown.moveset - Fireball-4
  • tynker.topdown.moveset - broken arrow
    tynker.topdown.moveset - broken arrow
  • tynker.topdown.moveset - arrow
    tynker.topdown.moveset - arrow
  • tynker.topdown.moveset - heart3
    tynker.topdown.moveset - heart3
  • actor2 - actor
    actor2 - actor
  • actor3 - actor
    actor3 - actor
  • actor4 - actor
    actor4 - actor