rfggygfygfgl[l[ptftet6rtdtet6rd6fdrqrrdyfyofyffwffgugxwfugwcfwygdygdgfuy3dhkqhwdilgfguwgdluwgudhgfguyfegfuygfuhuhghyrgeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeèyg

by The Coding Sloth

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Description

rfggygfygfgl[l[ptftet6rtdtet6rd6fdrqrrdyfyofyffwffgugxwfugwcfwygdygdgfuy3dhkqhwdilgfguwgdluwgudhgfguyfegfuygfuhuhghyrgeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeèyg, a project made by The Coding Sloth using Tynker. Learn to code and make your own app or game in minutes.

Concepts

simple events, advanced physics, functions, platformer basics, variables, topdown basics, platformer automations, actor properties, topdown automations, simple loops, platformer controls, topdown controls, direction and turning, advanced motion, basic math, expert physics, simple conditionals, text handling, advanced messaging, simple messaging, visibility, miscellaneous, delays, conditional wait, detect conditions, advanced events, advanced costume handling, advanced animation, touching actor, input/output, level design, simple variables

  • #Lines:201
  • #Actors:27
  • #Costumes:91
  • #Scripts:64

Text Snippets

  • tynker.platformer::block
  • game sound punch 2
  • cartoon scream long
  • body falling thud
  • game sound 13 loop
  • tynker.platformer::change health when collected
  • display health of camera actor
  • tynker.topdown.moveset1
  • when i receive hit
  • when i receive stun
  • when i receive heal
  • stop this script
  • in attack range?
  • when i receive destoryall
  • stop fireball script
  • when i receive shootheal
  • when i receive rise effect
  • when i receive rain of healing
  • stop heal script
  • when i receive rise effect heart
  • when i receive lightningattack1
  • when i receive lightningattack2
  • calculates if enemy is in ellipse shaped strike zone
  • when i receive cast
  • when i receive electric shot
  • lightning of the arrow
  • when i receive shoot
  • tynker.topdown.moveset2
  • tynker.topdown::shoot arrow at enemies
  • tynker.topdown.moveset3

Images

  • background scene - laboratory
    background scene - laboratory
  • tynker.bullet.human - b1
    tynker.bullet.human - b1
  • tynker.bullet.human - arrow
    tynker.bullet.human - arrow
  • tynker.bullet.troll - laser red
    tynker.bullet.troll - laser red
  • tynker.bullet.troll - c1
    tynker.bullet.troll - c1
  • tynker.bullet.dragon - airball
    tynker.bullet.dragon - airball
  • tynker.bullet.dragon - fireball
    tynker.bullet.dragon - fireball
  • tynker.bullet.dragon - iceball
    tynker.bullet.dragon - iceball
  • tynker.bullet.dragon - lightningball
    tynker.bullet.dragon - lightningball
  • tynker.bullet.dragon - slimeball
    tynker.bullet.dragon - slimeball
  • gold coin - Coin-Copper
    gold coin - Coin-Copper
  • gold coin - Coin-Gold
    gold coin - Coin-Gold
  • gold coin - Coin-Silver
    gold coin - Coin-Silver
  • gold coin1 - Coin-Copper
    gold coin1 - Coin-Copper
  • gold coin1 - Coin-Gold
    gold coin1 - Coin-Gold
  • gold coin1 - Coin-Silver
    gold coin1 - Coin-Silver
  • gold coin2 - Coin-Copper
    gold coin2 - Coin-Copper
  • gold coin2 - Coin-Gold
    gold coin2 - Coin-Gold
  • gold coin2 - Coin-Silver
    gold coin2 - Coin-Silver
  • gold coin3 - Coin-Copper
    gold coin3 - Coin-Copper
  • gold coin3 - Coin-Gold
    gold coin3 - Coin-Gold
  • gold coin3 - Coin-Silver
    gold coin3 - Coin-Silver
  • silver coin - Coin-Copper
    silver coin - Coin-Copper
  • silver coin - Coin-Gold
    silver coin - Coin-Gold
  • silver coin - Coin-Silver
    silver coin - Coin-Silver
  • Award - frame1
    Award - frame1
  • Award - frame2
    Award - frame2
  • Award - frame3
    Award - frame3
  • Award - frame4
    Award - frame4
  • Award - frame5
    Award - frame5
  • Award - frame6
    Award - frame6
  • Award1 - frame1
    Award1 - frame1
  • Award1 - frame2
    Award1 - frame2
  • Award1 - frame3
    Award1 - frame3
  • Award1 - frame4
    Award1 - frame4
  • Award1 - frame5
    Award1 - frame5
  • Award1 - frame6
    Award1 - frame6
  • Award2 - frame1
    Award2 - frame1
  • Award2 - frame2
    Award2 - frame2
  • Award2 - frame3
    Award2 - frame3
  • Award2 - frame4
    Award2 - frame4
  • Award2 - frame5
    Award2 - frame5
  • Award2 - frame6
    Award2 - frame6
  • Award3 - frame1
    Award3 - frame1
  • Award3 - frame2
    Award3 - frame2
  • Award3 - frame3
    Award3 - frame3
  • Award3 - frame4
    Award3 - frame4
  • Award3 - frame5
    Award3 - frame5
  • Award3 - frame6
    Award3 - frame6
  • Award4 - frame1
    Award4 - frame1
  • Award4 - frame2
    Award4 - frame2
  • Award4 - frame3
    Award4 - frame3
  • Award4 - frame4
    Award4 - frame4
  • Award4 - frame5
    Award4 - frame5
  • Award4 - frame6
    Award4 - frame6
  • Health - frame1
    Health - frame1
  • Health - frame2
    Health - frame2
  • Health - frame3
    Health - frame3
  • Health - frame4
    Health - frame4
  • Health - frame5
    Health - frame5
  • Health - frame6
    Health - frame6
  • Health1 - frame1
    Health1 - frame1
  • Health1 - frame2
    Health1 - frame2
  • Health1 - frame3
    Health1 - frame3
  • Health1 - frame4
    Health1 - frame4
  • Health1 - frame5
    Health1 - frame5
  • Health1 - frame6
    Health1 - frame6
  • Health2 - frame1
    Health2 - frame1
  • Health2 - frame2
    Health2 - frame2
  • Health2 - frame3
    Health2 - frame3
  • Health2 - frame4
    Health2 - frame4
  • Health2 - frame5
    Health2 - frame5
  • Health2 - frame6
    Health2 - frame6
  • Health3 - frame1
    Health3 - frame1
  • Health3 - frame2
    Health3 - frame2
  • Health3 - frame3
    Health3 - frame3
  • Health3 - frame4
    Health3 - frame4
  • Health3 - frame5
    Health3 - frame5
  • Health3 - frame6
    Health3 - frame6
  • treasure chest - Chest-Blue
    treasure chest - Chest-Blue
  • treasure chest - Chest-Blue_Open
    treasure chest - Chest-Blue_Open
  • Flame-Trap - Flame-Trap-1
    Flame-Trap - Flame-Trap-1
  • Flame-Trap - Flame-Trap-2
    Flame-Trap - Flame-Trap-2
  • Flame-Trap - Flame-Trap-3
    Flame-Trap - Flame-Trap-3
  • Flame-Trap - Flame-Trap-4
    Flame-Trap - Flame-Trap-4
  • Flame-Trap - Flame-Trap-5
    Flame-Trap - Flame-Trap-5
  • Flame-Trap - Flame-Trap-6
    Flame-Trap - Flame-Trap-6
  • Flame-Trap - Flame-Trap-7
    Flame-Trap - Flame-Trap-7
  • Flame-Trap - Flame-Trap-8
    Flame-Trap - Flame-Trap-8
  • Flame-Trap - Flame-Trap-9
    Flame-Trap - Flame-Trap-9
  • Ladder-Hole - Ladder-Hole
    Ladder-Hole - Ladder-Hole
  • Score - scoreback
    Score - scoreback
  • Health4 - health1
    Health4 - health1
  • Health4 - health2
    Health4 - health2
  • Health4 - health3
    Health4 - health3
  • Health4 - health4
    Health4 - health4
  • Health4 - health5
    Health4 - health5
  • tynker.topdown.moveset - fire ball
    tynker.topdown.moveset - fire ball
  • tynker.topdown.moveset - Explosion01
    tynker.topdown.moveset - Explosion01
  • tynker.topdown.moveset - Explosion02
    tynker.topdown.moveset - Explosion02
  • tynker.topdown.moveset - Explosion03
    tynker.topdown.moveset - Explosion03
  • tynker.topdown.moveset - Explosion04
    tynker.topdown.moveset - Explosion04
  • tynker.topdown.moveset - Explosion05
    tynker.topdown.moveset - Explosion05
  • tynker.topdown.moveset - Explosion06
    tynker.topdown.moveset - Explosion06
  • tynker.topdown.moveset - Explosion07
    tynker.topdown.moveset - Explosion07
  • tynker.topdown.moveset - Explosion08
    tynker.topdown.moveset - Explosion08
  • tynker.topdown.moveset - purple ball
    tynker.topdown.moveset - purple ball
  • tynker.topdown.moveset - RedLabel
    tynker.topdown.moveset - RedLabel
  • tynker.topdown.moveset - Fireball-1
    tynker.topdown.moveset - Fireball-1
  • tynker.topdown.moveset - Fireball-2
    tynker.topdown.moveset - Fireball-2
  • tynker.topdown.moveset - Fireball-3
    tynker.topdown.moveset - Fireball-3
  • tynker.topdown.moveset - Fireball-4
    tynker.topdown.moveset - Fireball-4
  • tynker.topdown.moveset - broken arrow
    tynker.topdown.moveset - broken arrow
  • tynker.topdown.moveset - arrow
    tynker.topdown.moveset - arrow
  • tynker.topdown.moveset - heart3
    tynker.topdown.moveset - heart3

Remixes of "rfggygfygfgl[l[ptftet6rtdtet6rd6fdrqrrdyfyofyffwffgugxwfugwcfwygdygdgfuy3dhkqhwdilgfguwgdluwgudhgfguyfegfuygfuhuhghyrgeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeèyg" (1)

rfggygfygfgl[l[ptftet6rtdtet6rd6fdrqrrdyfyofyffwffgugxwfugwcfwygdygdgfuy3dhkqhwdilgfguwgdluwgudhgfguyfegfuygfuhuhghyrgeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeèyg
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