Program the Enemy

by Shortterm Value

remixed from "Program the Enemy" by Unwritten Berry

originally from "Tutorial: Program the Enemy" by Unwritten Berry

1
121
Share
Report

Description

Program the Enemy, a project made by Shortterm Value using Tynker. Learn to code and make your own app or game in minutes.

Concepts

screen bounds, delays, visibility, direction and turning, simple motion, detect conditions, simple conditionals, basic math, simple loops, simple events, simple messaging, advanced motion, conditional loops, simple costume handling, advanced events, advanced costume handling

  • #Lines:79
  • #Actors:4
  • #Costumes:18
  • #Scripts:9

Text Snippets

  • Tutorial: Program the Enemy
  • Please add a description for your lesson

Images

  • background scene - undefined
    background scene - undefined
  • dragon - Pink_Flying01
    dragon - Pink_Flying01
  • dragon - Pink_Flying02
    dragon - Pink_Flying02
  • dragon - Pink_Flying03
    dragon - Pink_Flying03
  • dragon - Pink_Flying04
    dragon - Pink_Flying04
  • dragon - Pink_Flying05
    dragon - Pink_Flying05
  • dragon - Pink_Flying06
    dragon - Pink_Flying06
  • dragon - Pink_Flying07
    dragon - Pink_Flying07
  • dragon - Pink_Flying08
    dragon - Pink_Flying08
  • dragon - Pink_Flying09
    dragon - Pink_Flying09
  • dragon - Pink_Flying10
    dragon - Pink_Flying10
  • fireball - Fireball_01
    fireball - Fireball_01
  • plane - WW1 Plane 1
    plane - WW1 Plane 1
  • plane - explosion1
    plane - explosion1
  • plane - explosion2
    plane - explosion2
  • plane - explosion3
    plane - explosion3
  • plane - explosion4
    plane - explosion4
  • plane - explosion5
    plane - explosion5
  • start - 1
    start - 1