kill the monsters

by Definitive Physics

originally from "kill the monsters" by Firstmate007

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Description

kill the monsters, a project made by Definitive Physics using Tynker. Learn to code and make your own app or game in minutes.

Concepts

simple events, platformer automations, platformer basics, simple loops, simple messaging, advanced physics, platformer controls, actor properties, variables, level design, detect conditions, miscellaneous, simple conditionals, advanced events

  • #Lines:180
  • #Actors:16
  • #Costumes:28
  • #Scripts:64

Text Snippets

  • game sound punch 2
  • cartoon scream long
  • tynker.bullet.human
  • body falling thud
  • tynker.bullet.troll
  • tynker.bullet.dragon
  • tynker.platformer::change health when collected
  • game sound 13 loop
  • tynker.platformer::shoot at enemies
  • tynker.platformer::set properties
  • tynker.platformer::walk right distance
  • tynker.platformer::walk left distance
  • walking villain3
  • walking villain5
  • tynker.platformer::make invincible when collected

Images

  • background scene - Alien Landscape
    background scene - Alien Landscape
  • tynker.bullet.human - b1
    tynker.bullet.human - b1
  • tynker.bullet.human - arrow
    tynker.bullet.human - arrow
  • tynker.bullet.troll - laser red
    tynker.bullet.troll - laser red
  • tynker.bullet.troll - c1
    tynker.bullet.troll - c1
  • tynker.bullet.dragon - airball
    tynker.bullet.dragon - airball
  • tynker.bullet.dragon - fireball
    tynker.bullet.dragon - fireball
  • tynker.bullet.dragon - iceball
    tynker.bullet.dragon - iceball
  • tynker.bullet.dragon - lightningball
    tynker.bullet.dragon - lightningball
  • tynker.bullet.dragon - slimeball
    tynker.bullet.dragon - slimeball
  • Health - frame1
    Health - frame1
  • Health - frame2
    Health - frame2
  • Health - frame3
    Health - frame3
  • Health - frame4
    Health - frame4
  • Health - frame5
    Health - frame5
  • Health - frame6
    Health - frame6
  • Award - frame1
    Award - frame1
  • Award - frame2
    Award - frame2
  • Award - frame3
    Award - frame3
  • Award - frame4
    Award - frame4
  • Award - frame5
    Award - frame5
  • Award - frame6
    Award - frame6
  • Powerup - frame1
    Powerup - frame1
  • Powerup - frame2
    Powerup - frame2
  • Powerup - frame3
    Powerup - frame3
  • Powerup - frame4
    Powerup - frame4
  • Powerup - frame5
    Powerup - frame5
  • Powerup - frame6
    Powerup - frame6