Keep the Knight Talking - s

by Glib Monitor

originally from "Chapter 14: Tutorial 3" by Knitted Baboon

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Description

Keep the Knight Talking - s, a project made by Glib Monitor using Tynker. Learn to code and make your own app or game in minutes.

Concepts

advanced costume handling, basic math, simple conditionals, input/output, visibility, simple events, simple costume handling, miscellaneous, detect conditions, delays, conditional wait, advanced events

  • #Lines:39
  • #Actors:1
  • #Costumes:1
  • #Scripts:2

Text Snippets

  • Keep the Knight Talking - s
  • Chapter 14: Tutorial 3
  • click the screen to continue
  • mobile note: "mouse down?" will be "touch down?"
  • nice and peaceful.
  • busy, busy, busy...
  • it's noisy here.

Images

  • background scene - space
    background scene - space
  • background scene - adventure landscape
    background scene - adventure landscape
  • background scene - fantasy landscape
    background scene - fantasy landscape
  • background scene - city stage
    background scene - city stage
  • background scene - spooky stage
    background scene - spooky stage
  • background scene - forest
    background scene - forest