project screenshot

Interactive Scene

by My name is Jeff

remixed from "Interactive Scene" by Shimmering Ban

originally from "Interactive Scene" by Defeated Movie



Interactive Scene, a project made by My name is Jeff using Tynker. Learn to code and make your own app or game in minutes.


Game, Platformer, Animation


simple events, topdown controls, functions, platformer automations, platformer basics, actor properties, topdown basics, basic math, direction and turning, detect conditions, simple loops, platformer controls, simple conditionals, advanced physics, conditional loops, advanced animation, miscellaneous, simple messaging, advanced costume handling, advanced motion, graphic effects, topdown automations, input/output, simple costume handling, variables, delays, advanced math, advanced messaging, advanced events, simple sound playing, expert physics, conditional wait, text handling, simple variables

  • #Lines:251
  • #Actors:23
  • #Costumes:69
  • #Scripts:58

Text Snippets

  • Interactive Scene
  • evil doers beware!
  • game sound punch 2
  • cartoon scream long
  • tynker.bullet.troll
  • body falling thud
  • tynker.platformer::set properties
  • tynker.platformer::walk right distance
  • tynker.platformer::walk left distance
  • tynker.bullet.human
  • tynker.bullet.dragon
  • patroller villain
  • tynker.platformer::change health when collected
  • game sound 13 loop
  • tynker.platformer::make invincible when collected
  • tynker.topdown.moveset2
  • when i receive hit
  • when i receive stun
  • when i receive heal
  • tynker.topdown.moveset
  • stop this script
  • in attack range?
  • when i receive destoryall
  • stop fireball script
  • when i receive shootheal
  • when i receive rise effect
  • when i receive rain of healing
  • stop heal script
  • when i receive rise effect heart
  • when i receive lightningattack1
  • when i receive lightningattack2
  • calculates if enemy is in ellipse shaped strike zone
  • when i receive cast
  • when i receive electric shot
  • lightning of the arrow
  • when i receive shoot
  • tynker.topdown.moveset3
  • tynker.topdown::move with key
  • tynker.topdown::spin attack
  • tynker.topdown::attack
  • tynker.topdown::block while key pressed
  • tynker.topdown.moveset1