Race for the Win

by Scholarly Coconut

originally from "Sandbox type 1" by Livid Piano

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Description

Race for the Win, a project made by Scholarly Coconut using Tynker. Learn to code and make your own app or game in minutes.

Tags

Game

Concepts

simple variables, expert physics, simple events, conditional wait, layers, simple conditionals, advanced math, simple loops, actor properties, functions, miscellaneous, resize actor, simple sound playing, simple motion

  • #Lines:101
  • #Actors:18
  • #Costumes:32
  • #Scripts:12

Images

  • background scene - plain grass
    background scene - plain grass
  • background scene - water
    background scene - water
  • background scene - water1
    background scene - water1
  • background scene - sky
    background scene - sky
  • background scene - water2
    background scene - water2
  • flag L - FinishLine_320
    flag L - FinishLine_320
  • ramp L - Ramp_160x320
    ramp L - Ramp_160x320
  • num - one
    num - one
  • num - two
    num - two
  • num - three
    num - three
  • speed needle - Speed_Needle
    speed needle - Speed_Needle
  • nos needle - Speed_Needle
    nos needle - Speed_Needle
  • effect - splash 1
    effect - splash 1
  • effect - splash 2
    effect - splash 2
  • effect - splash 3
    effect - splash 3
  • effect - splash 4
    effect - splash 4
  • effect - splash 5
    effect - splash 5
  • effect - splash 6
    effect - splash 6
  • effect - splash 7
    effect - splash 7
  • effect - ExplosionSpritesheet_01
    effect - ExplosionSpritesheet_01
  • effect - ExplosionSpritesheet_02
    effect - ExplosionSpritesheet_02
  • effect - ExplosionSpritesheet_03
    effect - ExplosionSpritesheet_03
  • effect - ExplosionSpritesheet_04
    effect - ExplosionSpritesheet_04
  • effect - ExplosionSpritesheet_06
    effect - ExplosionSpritesheet_06
  • effect - ExplosionSpritesheet_08
    effect - ExplosionSpritesheet_08
  • effect - ExplosionSpritesheet_10
    effect - ExplosionSpritesheet_10
  • effect - ExplosionSpritesheet_12
    effect - ExplosionSpritesheet_12
  • effect - ExplosionSpritesheet_14
    effect - ExplosionSpritesheet_14
  • effect - ExplosionSpritesheet_16
    effect - ExplosionSpritesheet_16
  • boost - speed
    boost - speed
  • boost1 - speed
    boost1 - speed
  • oil - oil
    oil - oil
  • oil barrel - oil_barrel
    oil barrel - oil_barrel
  • tire - Small_TIRE-1
    tire - Small_TIRE-1
  • tire - Small_TIRE-2
    tire - Small_TIRE-2
  • Stockar - Formula Street
    Stockar - Formula Street
  • Stockar - D Muscle
    Stockar - D Muscle
  • Stockar - Blvd Bruiser
    Stockar - Blvd Bruiser
  • Stockar - Bad Rattitude
    Stockar - Bad Rattitude
  • Stockar - Quicksand
    Stockar - Quicksand
  • Stockar - Stockar
    Stockar - Stockar
  • Stockar - Prototype H 24
    Stockar - Prototype H 24
  • Bad Rattitude - Formula Street
    Bad Rattitude - Formula Street
  • Bad Rattitude - D Muscle
    Bad Rattitude - D Muscle
  • Bad Rattitude - Blvd Bruiser
    Bad Rattitude - Blvd Bruiser
  • Bad Rattitude - Bad Rattitude
    Bad Rattitude - Bad Rattitude
  • Bad Rattitude - Quicksand
    Bad Rattitude - Quicksand
  • Bad Rattitude - Stockar
    Bad Rattitude - Stockar
  • Bad Rattitude - Prototype H 24
    Bad Rattitude - Prototype H 24
  • Quicksand - Formula Street
    Quicksand - Formula Street
  • Quicksand - D Muscle
    Quicksand - D Muscle
  • Quicksand - Blvd Bruiser
    Quicksand - Blvd Bruiser
  • Quicksand - Bad Rattitude
    Quicksand - Bad Rattitude
  • Quicksand - Quicksand
    Quicksand - Quicksand
  • Quicksand - Stockar
    Quicksand - Stockar
  • Quicksand - Prototype H 24
    Quicksand - Prototype H 24
  • nos gauge - FuelGauge
    nos gauge - FuelGauge
  • speed gauge - Speedometer
    speed gauge - Speedometer
  • countdown - HW_LoadingScreen
    countdown - HW_LoadingScreen
  • countdown - Countdown_Window
    countdown - Countdown_Window
  • boost2 - speed
    boost2 - speed