the race

by Imperfect Dream

remixed from "Hack the Track" by Livid Piano

originally from "Sandbox type 1" by Livid Piano

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Description

the race, a project made by Imperfect Dream using Tynker. Learn to code and make your own app or game in minutes.

Concepts

simple variables, expert physics, simple events, layers, actor properties, conditional wait, simple conditionals, advanced math, advanced events, simple messaging, detect conditions, resize actor, functions, miscellaneous, program control, visibility, advanced motion, simple motion, level design

  • #Lines:114
  • #Actors:30
  • #Costumes:45
  • #Scripts:25

Images

  • background scene - plain grass
    background scene - plain grass
  • background scene - water
    background scene - water
  • background scene - plain grass1
    background scene - plain grass1
  • ramp L - Ramp_160x320
    ramp L - Ramp_160x320
  • num - one
    num - one
  • num - two
    num - two
  • num - three
    num - three
  • speed needle - Speed_Needle
    speed needle - Speed_Needle
  • nos needle - Speed_Needle
    nos needle - Speed_Needle
  • effect - splash 1
    effect - splash 1
  • effect - splash 2
    effect - splash 2
  • effect - splash 3
    effect - splash 3
  • effect - splash 4
    effect - splash 4
  • effect - splash 5
    effect - splash 5
  • effect - splash 6
    effect - splash 6
  • effect - splash 7
    effect - splash 7
  • effect - ExplosionSpritesheet_01
    effect - ExplosionSpritesheet_01
  • effect - ExplosionSpritesheet_02
    effect - ExplosionSpritesheet_02
  • effect - ExplosionSpritesheet_03
    effect - ExplosionSpritesheet_03
  • effect - ExplosionSpritesheet_04
    effect - ExplosionSpritesheet_04
  • effect - ExplosionSpritesheet_06
    effect - ExplosionSpritesheet_06
  • effect - ExplosionSpritesheet_08
    effect - ExplosionSpritesheet_08
  • effect - ExplosionSpritesheet_10
    effect - ExplosionSpritesheet_10
  • effect - ExplosionSpritesheet_12
    effect - ExplosionSpritesheet_12
  • effect - ExplosionSpritesheet_14
    effect - ExplosionSpritesheet_14
  • effect - ExplosionSpritesheet_16
    effect - ExplosionSpritesheet_16
  • camera - actor
    camera - actor
  • nos fire1 - FireBreath
    nos fire1 - FireBreath
  • nos fire2 - FireBreath
    nos fire2 - FireBreath
  • D Muscle - Formula Street
    D Muscle - Formula Street
  • D Muscle - D Muscle
    D Muscle - D Muscle
  • D Muscle - Blvd Bruiser
    D Muscle - Blvd Bruiser
  • D Muscle - Bad Rattitude
    D Muscle - Bad Rattitude
  • D Muscle - Quicksand
    D Muscle - Quicksand
  • D Muscle - Stockar
    D Muscle - Stockar
  • D Muscle - Prototype H 24
    D Muscle - Prototype H 24
  • Bad Rattitude - Formula Street
    Bad Rattitude - Formula Street
  • Bad Rattitude - D Muscle
    Bad Rattitude - D Muscle
  • Bad Rattitude - Blvd Bruiser
    Bad Rattitude - Blvd Bruiser
  • Bad Rattitude - Bad Rattitude
    Bad Rattitude - Bad Rattitude
  • Bad Rattitude - Quicksand
    Bad Rattitude - Quicksand
  • Bad Rattitude - Stockar
    Bad Rattitude - Stockar
  • Bad Rattitude - Prototype H 24
    Bad Rattitude - Prototype H 24
  • small ramp - Ramp_160x80
    small ramp - Ramp_160x80
  • small ramp1 - Ramp_160x80
    small ramp1 - Ramp_160x80
  • oil1 - oil
    oil1 - oil
  • oil - oil
    oil - oil
  • oil barrel - oil_barrel
    oil barrel - oil_barrel
  • boost1 - speed
    boost1 - speed
  • boost2 - speed
    boost2 - speed
  • boost3 - speed
    boost3 - speed
  • boost4 - speed
    boost4 - speed
  • boost5 - speed
    boost5 - speed
  • tree6 - Tree1
    tree6 - Tree1
  • tree6 - Tree2
    tree6 - Tree2
  • tree6 - Tree3
    tree6 - Tree3
  • tree6 - Tree4
    tree6 - Tree4
  • tree6 - Tree5
    tree6 - Tree5
  • tree6 - Tree6
    tree6 - Tree6
  • tree6 - Tree7
    tree6 - Tree7
  • tree6 - Tree8
    tree6 - Tree8
  • tree6 - Tree9
    tree6 - Tree9
  • nos gauge2 - FuelGauge
    nos gauge2 - FuelGauge
  • speed gauge - Speedometer
    speed gauge - Speedometer
  • countdown2 - HW_LoadingScreen
    countdown2 - HW_LoadingScreen
  • countdown2 - Countdown_Window
    countdown2 - Countdown_Window
  • tynker.bullet.human - b1
    tynker.bullet.human - b1
  • tynker.bullet.human - arrow
    tynker.bullet.human - arrow
  • tynker.bullet.troll - laser red
    tynker.bullet.troll - laser red
  • tynker.bullet.troll - c1
    tynker.bullet.troll - c1
  • tynker.bullet.dragon - airball
    tynker.bullet.dragon - airball
  • tynker.bullet.dragon - fireball
    tynker.bullet.dragon - fireball
  • tynker.bullet.dragon - iceball
    tynker.bullet.dragon - iceball
  • tynker.bullet.dragon - lightningball
    tynker.bullet.dragon - lightningball
  • tynker.bullet.dragon - slimeball
    tynker.bullet.dragon - slimeball
  • Nerve Hammer - 24 OURS
    Nerve Hammer - 24 OURS
  • Nerve Hammer - Bone Shaker
    Nerve Hammer - Bone Shaker
  • Nerve Hammer - HW Pursuit
    Nerve Hammer - HW Pursuit
  • Nerve Hammer - Knight Draggin
    Nerve Hammer - Knight Draggin
  • Nerve Hammer - Nerve Hammer
    Nerve Hammer - Nerve Hammer
  • Nerve Hammer - Shark Cruiser
    Nerve Hammer - Shark Cruiser
  • Nerve Hammer - Super Blitzen
    Nerve Hammer - Super Blitzen
  • large flag - FinishLine_320
    large flag - FinishLine_320
  • game over - game over
    game over - game over