Detect Color

by Shadow

originally from "[[#c5s06.diy.project_name1#]]" by Optimal Desert

1
219
Share
Report

Description

Detect Color, a project made by Shadow using Tynker. Learn to code and make your own app or game in minutes.

Tags

Animation

Concepts

detect conditions, simple events, simple motion, conditional loops, topdown controls, simple drawing, direction and turning, advanced events, topdown basics, pen color, simple loops, delays, color detection

  • #Lines:69
  • #Actors:4
  • #Costumes:10
  • #Scripts:14

Text Snippets

  • Please add a description for your lesson
  • tynker.topdown.moveset1
  • tynker.topdown::move with key
  • tynker.topdown::spin attack
  • tynker.topdown::attack
  • tynker.topdown::block while key pressed
  • when i receive stun
  • when i receive hit
  • when i receive heal
  • tynker.topdown.moveset
  • stop this script
  • in attack range?
  • when i receive destoryall
  • stop fireball script
  • when i receive shootheal
  • when i receive rise effect
  • when i receive rain of healing
  • stop heal script
  • when i receive rise effect heart
  • when i receive lightningattack1
  • when i receive lightningattack2
  • calculates if enemy is in ellipse shaped strike zone
  • when i receive cast
  • when i receive electric shot
  • lightning of the arrow
  • when i receive shoot

Images

  • background scene - grunge_black
    background scene - grunge_black
  • background scene - desert overhead
    background scene - desert overhead
  • car1 - car
    car1 - car
  • car1 - Helicopter 1
    car1 - Helicopter 1
  • car1 - Helicopter 2
    car1 - Helicopter 2
  • car1 - Helicopter 3
    car1 - Helicopter 3
  • car1 - Airship Boss 1
    car1 - Airship Boss 1
  • car1 - Airship Boss 2
    car1 - Airship Boss 2
  • car2 - car
    car2 - car
  • car2 - WW1 Plane 1
    car2 - WW1 Plane 1
  • car2 - WW1 Plane 2
    car2 - WW1 Plane 2
  • tynker.topdown.moveset - fire ball
    tynker.topdown.moveset - fire ball
  • tynker.topdown.moveset - Explosion01
    tynker.topdown.moveset - Explosion01
  • tynker.topdown.moveset - Explosion02
    tynker.topdown.moveset - Explosion02
  • tynker.topdown.moveset - Explosion03
    tynker.topdown.moveset - Explosion03
  • tynker.topdown.moveset - Explosion04
    tynker.topdown.moveset - Explosion04
  • tynker.topdown.moveset - Explosion05
    tynker.topdown.moveset - Explosion05
  • tynker.topdown.moveset - Explosion06
    tynker.topdown.moveset - Explosion06
  • tynker.topdown.moveset - Explosion07
    tynker.topdown.moveset - Explosion07
  • tynker.topdown.moveset - Explosion08
    tynker.topdown.moveset - Explosion08
  • tynker.topdown.moveset - purple ball
    tynker.topdown.moveset - purple ball
  • tynker.topdown.moveset - RedLabel
    tynker.topdown.moveset - RedLabel
  • tynker.topdown.moveset - Fireball-1
    tynker.topdown.moveset - Fireball-1
  • tynker.topdown.moveset - Fireball-2
    tynker.topdown.moveset - Fireball-2
  • tynker.topdown.moveset - Fireball-3
    tynker.topdown.moveset - Fireball-3
  • tynker.topdown.moveset - Fireball-4
    tynker.topdown.moveset - Fireball-4
  • tynker.topdown.moveset - broken arrow
    tynker.topdown.moveset - broken arrow
  • tynker.topdown.moveset - arrow
    tynker.topdown.moveset - arrow
  • tynker.topdown.moveset - heart3
    tynker.topdown.moveset - heart3