DARK SEA, a project made by Serene Propeller using Tynker. Learn to code and make your own app or game in minutes.
Art, Game, Simulator, Role Playing
basic math, resize actor, simple loops, variables, simple conditionals, simple variables, simple motion, advanced costume handling, direction and turning, miscellaneous, cloning, visibility, simple events, advanced motion, graphic effects, advanced math, detect conditions, delays, conditional loops, layers, text handling, simple messaging, simple sound playing, simple drawing, advanced animation, input/output, functions, conditional wait, simple costume handling, pen color
- originally by spacedino. don't copy.
- press "?" button for instructions
- you died! watch your health!
- chimney thingies
- lantern fish hurt
- flashlight fish hurt
- flashlight fish1
- instructions: health: you start with 100 health. if you get hurt, your health will increase by 2 every second. moving: tap and hold to move. the longer you hold, the faster you move. you might crash into things. if you do, your health decreases by 5. if you don't seem to be getting anywhere, then go the opposite direction. the world is not infinite! don't get your tail stuck in the ground or in the "chimneys", because then you will be sucked in by the muck of doom! points: try to hit fish! the fish have several lives, so don't be surprised if you don't get any points on the first few hits. the smaller the fish, the less life it has. i'm still working on the predators! (check the code for a preview of the fangtooth fish)