But Hort

by Bulldogs4life

originally from "But Hort" by Orange Television

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Description

But Hort, a project made by Bulldogs4life using Tynker. Learn to code and make your own app or game in minutes.

Tags

Game, Racing, Arcade, Art, Animation

Concepts

expert physics, simple events, layers, actor properties, resize actor, simple sound playing, simple loops, input/output, simple motion

  • #Lines:70
  • #Actors:27
  • #Costumes:21
  • #Scripts:21

Text Snippets

  • ExplosionSpritesheet_01
  • ExplosionSpritesheet_02
  • ExplosionSpritesheet_03
  • ExplosionSpritesheet_04
  • ExplosionSpritesheet_06
  • ExplosionSpritesheet_08
  • ExplosionSpritesheet_10
  • ExplosionSpritesheet_12
  • ExplosionSpritesheet_14
  • ExplosionSpritesheet_16
  • made by aliota m
  • epictrack updated
  • plaingrass tiles
  • HW_LoadingScreen
  • Countdown_Window

Images

  • background scene - plain grass
    background scene - plain grass
  • background scene - Water2
    background scene - Water2
  • background scene - Dirt
    background scene - Dirt
  • num - one
    num - one
  • num - two
    num - two
  • num - three
    num - three
  • speed needle - Speed_Needle
    speed needle - Speed_Needle
  • nos needle - Speed_Needle
    nos needle - Speed_Needle
  • effect - splash 1
    effect - splash 1
  • effect - splash 2
    effect - splash 2
  • effect - splash 3
    effect - splash 3
  • effect - splash 4
    effect - splash 4
  • effect - splash 5
    effect - splash 5
  • effect - splash 6
    effect - splash 6
  • effect - splash 7
    effect - splash 7
  • effect - ExplosionSpritesheet_01
    effect - ExplosionSpritesheet_01
  • effect - ExplosionSpritesheet_02
    effect - ExplosionSpritesheet_02
  • effect - ExplosionSpritesheet_03
    effect - ExplosionSpritesheet_03
  • effect - ExplosionSpritesheet_04
    effect - ExplosionSpritesheet_04
  • effect - ExplosionSpritesheet_06
    effect - ExplosionSpritesheet_06
  • effect - ExplosionSpritesheet_08
    effect - ExplosionSpritesheet_08
  • effect - ExplosionSpritesheet_10
    effect - ExplosionSpritesheet_10
  • effect - ExplosionSpritesheet_12
    effect - ExplosionSpritesheet_12
  • effect - ExplosionSpritesheet_14
    effect - ExplosionSpritesheet_14
  • effect - ExplosionSpritesheet_16
    effect - ExplosionSpritesheet_16
  • small flag - FinishLine_160
    small flag - FinishLine_160
  • small ramp - Ramp_160x80
    small ramp - Ramp_160x80
  • Knight Draggin - car red
    Knight Draggin - car red
  • Knight Draggin - car yellow
    Knight Draggin - car yellow
  • Knight Draggin - 1
    Knight Draggin - 1
  • camera - actor
    camera - actor
  • nos fire1 - FireBreath
    nos fire1 - FireBreath
  • nos fire2 - FireBreath
    nos fire2 - FireBreath
  • oil barrel - oil_barrel
    oil barrel - oil_barrel
  • oil barrel1 - oil_barrel
    oil barrel1 - oil_barrel
  • oil barrel2 - oil_barrel
    oil barrel2 - oil_barrel
  • medium ramp - Ramp_160x240
    medium ramp - Ramp_160x240
  • small ramp1 - Ramp_160x80
    small ramp1 - Ramp_160x80
  • oil barrel3 - oil_barrel
    oil barrel3 - oil_barrel
  • oil barrel4 - oil_barrel
    oil barrel4 - oil_barrel
  • oil barrel5 - oil_barrel
    oil barrel5 - oil_barrel
  • small ramp2 - Ramp_160x80
    small ramp2 - Ramp_160x80
  • boost - speed
    boost - speed
  • boost1 - speed
    boost1 - speed
  • countdown - HW_LoadingScreen
    countdown - HW_LoadingScreen
  • countdown - Countdown_Window
    countdown - Countdown_Window
  • speed gauge - Speedometer
    speed gauge - Speedometer
  • nos gauge - 1
    nos gauge - 1
  • boost2 - speed
    boost2 - speed
  • actor - actor
    actor - actor
  • actor1 - actor
    actor1 - actor