Battle Commander

by Peter

remixed from "Battle Commander" by Righteous Practice

originally from "Battle Commander Template" by Fortunate Reign

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Description

Battle Commander, a project made by Peter using Tynker. Learn to code and make your own app or game in minutes.

Concepts

topdown basics, simple events, topdown controls, topdown automations, simple variables, direction and turning, advanced motion, simple conditionals, simple loops, basic math, miscellaneous, detect conditions, advanced math, conditional wait

  • #Lines:154
  • #Actors:19
  • #Costumes:18
  • #Scripts:24

Text Snippets

  • Battle Commander
  • Please add a description for your lesson
  • tynker.topdown.moveset
  • stop this script
  • in attack range?
  • when i receive destoryall
  • stop fireball script
  • when i receive hit
  • when i receive shootheal
  • when i receive heal
  • when i receive rise effect
  • when i receive rain of healing
  • stop heal script
  • when i receive rise effect heart
  • when i receive lightningattack1
  • when i receive stun
  • when i receive lightningattack2
  • calculates if enemy is in ellipse shaped strike zone
  • when i receive cast
  • when i receive electric shot
  • lightning of the arrow
  • when i receive shoot
  • tynker.topdown.moveset18
  • tynker.topdown::move
  • tynker.topdown.moveset1
  • tynker.topdown::closest ally
  • tynker.topdown::heal
  • tynker.topdown.moveset2
  • tynker.topdown.moveset3
  • tynker.topdown.moveset4
  • tynker.topdown.moveset5
  • tynker.topdown.moveset6
  • tynker.topdown.moveset7
  • tynker.topdown.moveset8
  • tynker.topdown.moveset9
  • tynker.topdown.moveset10
  • tynker.topdown.moveset11
  • tynker.topdown.moveset12
  • tynker.topdown.moveset13
  • tynker.topdown.moveset14
  • tynker.topdown::shoot arrow at enemies
  • tynker.topdown.moveset15
  • tynker.topdown.moveset16
  • tynker.topdown.moveset17

Images

  • background scene - grass
    background scene - grass
  • tynker.topdown.moveset - fire ball
    tynker.topdown.moveset - fire ball
  • tynker.topdown.moveset - Explosion01
    tynker.topdown.moveset - Explosion01
  • tynker.topdown.moveset - Explosion02
    tynker.topdown.moveset - Explosion02
  • tynker.topdown.moveset - Explosion03
    tynker.topdown.moveset - Explosion03
  • tynker.topdown.moveset - Explosion04
    tynker.topdown.moveset - Explosion04
  • tynker.topdown.moveset - Explosion05
    tynker.topdown.moveset - Explosion05
  • tynker.topdown.moveset - Explosion06
    tynker.topdown.moveset - Explosion06
  • tynker.topdown.moveset - Explosion07
    tynker.topdown.moveset - Explosion07
  • tynker.topdown.moveset - Explosion08
    tynker.topdown.moveset - Explosion08
  • tynker.topdown.moveset - purple ball
    tynker.topdown.moveset - purple ball
  • tynker.topdown.moveset - RedLabel
    tynker.topdown.moveset - RedLabel
  • tynker.topdown.moveset - Fireball-1
    tynker.topdown.moveset - Fireball-1
  • tynker.topdown.moveset - Fireball-2
    tynker.topdown.moveset - Fireball-2
  • tynker.topdown.moveset - Fireball-3
    tynker.topdown.moveset - Fireball-3
  • tynker.topdown.moveset - Fireball-4
    tynker.topdown.moveset - Fireball-4
  • tynker.topdown.moveset - broken arrow
    tynker.topdown.moveset - broken arrow
  • tynker.topdown.moveset - arrow
    tynker.topdown.moveset - arrow
  • tynker.topdown.moveset - heart3
    tynker.topdown.moveset - heart3