Try to get through all the levels to the end.
Game, Platformer, Art, Physics Engine
simple events, advanced costume handling, basic math, advanced physics, platformer controls, delays, advanced motion, visibility, platformer basics, variables, simple loops, simple sound playing, functions, expert physics, platformer automations, actor properties, screen bounds, direction and turning, text handling, advanced messaging, advanced events, level design, basic physics, miscellaneous, simple conditionals, input/output, simple variables, simple messaging,