not done
Art, Game
simple events, functions, topdown basics, advanced physics, platformer controls, topdown controls, platformer basics, detect conditions, actor properties, basic math, direction and turning, simple loops, simple conditionals, topdown automations, variables, platformer automations, advanced costume handling, advanced motion, miscellaneous, conditional loops, expert physics, advanced messaging, advanced math, text handling, delays, conditional wait, graphic effects, simple messaging, simple variables, advanced events, level design, input/output, visibility, advanced animation, touching actor,