Missile Command
by Pleasing Doughnut
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Description
Missile Command, a project made by Pleasing Doughnut using Tynker. Learn to code and make your own app or game in minutes.
Tags
Game
Concepts
basic math, variables, simple variables, simple events, visibility, simple conditionals, input/output, simple loops, text handling, miscellaneous, delays, simple motion, simple messaging, detect conditions, resize actor, direction and turning, cloning, advanced motion, advanced math, conditional loops, simple sound playing, simple costume handling, simple drawing, advanced messaging, advanced costume handling, conditional wait, program control, graphic effects, pen color
- #Lines:405
- #Actors:17
- #Costumes:22
- #Scripts:36
Text Snippets
- choose emulation speed. current:
- %. recommended: 150%. numbers only.
- hi. i made this from memory. it took only about an hour to make this.
- if it tends to load slow, then you can turn up the emulation speed in the settings.
- please like! thank you!
- graphics quality (lower will make it run faster)
Images
- background scene - drawing
- drawing - drawing
- drawing1 - drawing
- drawing2 - drawing
- drawing3 - drawing
- drawing31 - drawing
- drawing311 - drawing
- drawing3111 - drawing
- drawing31111 - drawing
- drawing311111 - drawing
- drawing4 - drawing
- drawing4 - explosion1
- drawing4 - explosion2
- drawing4 - explosion3
- drawing4 - explosion4
- drawing4 - explosion5
- drawing5 - drawing1
- drawing6 - drawing
- drawing21 - drawing
- drawing211 - drawing
- drawing7 - drawing
- drawing71 - drawing
- drawing711 - drawing