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Game
simple events, expert physics, layers, functions, detect conditions, actor properties, simple variables, direction and turning, topdown basics, topdown controls, conditional loops, advanced physics, simple conditionals, conditional wait, advanced math, simple loops, miscellaneous, basic math, advanced costume handling, advanced animation, delays, simple motion, simple sound playing, advanced events, platformer basics, platformer automations, graphic effects, topdown automations, program control, screen bounds, advanced motion, advanced messaging, visibility, simple costume handling, level design, resize actor, touching actor, simple messaging,