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Inspire your students to try an Hour of Code

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Encourage your students to log in to their accounts during the Hour of Code week to participate. Please spread the word

Learn to code with using Tynker

Tynkering since: Jan 06, 2016
32 Classrooms
Taught
553 Students
Enrolled

STRATFORD SCHOOLS

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  • Class:
  • SCP D03-4B
    • A. Hoang's Classroom
    • SCP C01-2A
    • SCP C01-2A 2015
    • SCP C02-2B
    • SCP C03-3A
    • SCP C04-1F
    • SCP C04-2C 2015
    • SCP C05-2C
    • SCP C05-2E 2015
    • SCP C06-3A 2015
    • SCP D01-4C
    • SCP D01-4C 2015
    • SCP D02-4A
    • SCP D02-4A 2015
    • SCP D03-4B 2015
    • SCP D04-2D
    • SCP D04-4D 2015
    • SCP E01-3B
    • SCP E01-3B 2015
    • SCP E02-3D
    • SCP E02-3D 2015
    • SCP E03-3C
    • SCP E03-3C 2015
    • SCP J02-5A
    • SCP J02-5A 2015
    • SCP J03-5B
    • SCP J03-5B 2015
    • SCP K01-5C 2015
    • StratfordSchool
    • Summer Tynker Workshop 3rd-5th grades
    • test class
Course
  • Lesson 1
    Review: Interactive Animation

    A review of frame-based animation, motion, and keyboard events.

  • Lesson 2
    Review: Pen Drawing

    Review Pen Drawing, Changing Colors, and Color Detection.

  • Lesson 3
    Review: Ghost Catcher

    Review sensing events that detect Actors touching and hiding Actors.

  • Lesson 4
    Review: Character Creator

    Review using the Character Creator and using the built-in animation blocks.

  • Lesson 5
    2-Player Battle

    Use nested loops, repeat until, and conditional blocks to build a 2-Player Battle.

  • Lesson 6
    Space Breaker

    Build a brick-breaking game using a timer, and the Stop All and Set Label blocks.

  • Lesson 7
    Quiz Game

    Students learn how to ask the user a question and receive their response. In this lesson, they complete a Quiz project using ...

  • Lesson 8
    The Music Machine

    Students learn about musical notes, timing, beats, and compose songs on the computer using code blocks. They also learn to pl...

  • Lesson 9
    Show and Hide

    Learn to use When Actor Clicked, and position actors randomly on the screen.

  • Lesson 10
    Layers

    Learn to bring Actors forward and backward relative to other Actors.

  • Lesson 11
    Motion

    Learn to use the X and Y position of Actors to move them around the Stage.

  • Lesson 12
    Snowball Siege

    Learn to build the Snow Ball Siege Game.

  • Lesson 13
    Drawing Patterns

    Learn to draw patterns in the sky using pen drawing and turning motion.

  • Lesson 14
    Color Effects

    Learn to set color, change color, and add color effects to your program.

  • Lesson 15
    Stamping

    Learn to use stamping, text drawing and changing Actor size.

  • Lesson 16
    Star Runner

    Build the Star Runner to capture stars and make constellations!

  • Lesson 17
    Sky Train

    Build Sky Train, a fun game where you chain platforms to build a moving train.

  • Lesson 18
    Final Lesson

    Using all the concepts you've learned, build these projects on your own. (5 DIY projects)

  • Lesson 19
    Introduction

    Students learn what "coding" or "programming" is and they get introduced to coding by solving puzzles.

  • Lesson 20
    Tynker Workshop

    Students are introduced to Tynker Workshop and visual programming using graphical blocks. Build projects with Actors, Costume...

  • Lesson 21
    Vector Drawing

    Students learn to use Tynker drawing tools to create their own vector based drawings for Actors and Scenes.

  • Lesson 22
    Animation

    Students learn about loops, animation and simple motion. They create animations by switching multiple Costumes in a loop and ...

  • Lesson 23
    Storytelling

    Students learn to make interactive stories and jokes using code blocks. They add speech bubbles to Actors and use wait block...

  • Lesson 24
    Keyboard Control

    Students learn to move Actors, point them toward other objects, or rotate them. They use the keyboard and mouse to control an...

  • Lesson 25
    Slideshow

    Students use code blocks to create presentations and slideshows, switch scenes, add captions and use timing to automate a sl...

  • Lesson 26
    Character Creator

    Students learn to use Tynker's Character Creator to create their own animated avatars. They learn to make the avatar walk, ta...

  • Lesson 27
    Make a Birthday Card

    Students program their own interactive greeting in this lesson. They learn to hide and show Actors, apply visual effects and ...

  • Lesson 28
    Positioning Actors

    Students learn to position objects precisely using the X and Y co-ordinates, moving objects using the glide block, and changi...

  • Lesson 29
    Pen Drawing

    Students learn about pen drawing commands to create math art and patterns programmatically. They build a drawing pad with key...

  • Lesson 30
    TynkerBlocks

    Students are introduced to TynkerBlocks - pre-programmed Actors. They experiment with several TynkerBlocks and learn how to r...

  • Lesson 31
    Keeping Score

    Students build a simple game and learn to keep score using messaging and a TynkerBlock. They use random number generators to ...

  • Lesson 32
    Adding Logic

    Students learn to use conditional statements to make a program react to different conditions. They learn about Operators, log...

  • Lesson 33
    Color Sensing

    Students learn to detect if an Actor touches a color, or a color touches a color. In this lesson, they build a maze game and ...

  • Learning to Code using Tynker

    Students will be introduced to the principles of programming using Tynker, an online learning platform created specifically for kids. Fundamental concepts used by professional programmers are taught through fun and easy-to-understand activities. As students create programming projects, they develop important design and problem-solving skills, while learning to think creatively and work collaboratively. We will showcase the class work here during the class.

    Learning Objectives
    • Programming concepts. After completing this course, students will have a strong understanding of fundamental programming concepts, like events, user interactions, messaging, finite and infinite loops, conditionals, delays, keyboard and mouse control, pen drawing, visual effects, turning, directionality and motion.
    • Computational thinking and reasoning. Programming is inherently a very systematic and logical way of providing instructions. Through the course students' develop and significantly hone these thinking skills.
    • Enhanced understanding of Common Core subjects. Working on Tynker projects reinforces student's understanding of math and science concepts.
    • Become a maker. Every lesson encourages students to create. By the end of the course they would have learnt to build original games, digital comics, animations, make music, and create algorithmic art.
    • Design thinking. Through the course students will be faced with challenges, and steered through thinking of a solution. This teaches them 'design thinking' - that is, work through strategies, choose and use tools, develop prototypes and evolve an optimal solution to the challenge.
    Concepts Learned

    music and instruments, simple events, visibility, advanced costume handling, simple conditionals, advanced math, basic math, simple loops, simple motion, simple costume handling, screen bounds, advanced motion, direction and turning, delays, simple sound playing, pen color, expressions, operators, simple messaging, simple drawing, advanced events, detect conditions, conditional loops, negative logic, color detection, advanced animation, program control, timer, input/output, advanced messaging, actor properties, conditional wait, graphic effects, text handling, functions, identification, layers, resize actor, miscellaneous, pen size, pen shade, detect screen bounds, resize actors

    Parents

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    About Tynker

    Tynker is the world’s leading K-12 creative coding platform, enabling students of all ages to learn to code at home, school, and on the go. Tynker’s highly successful coding curriculum has been used by one in three U.S. K-8 schools, 150,000 schools globally, and over 100 million kids across 150 countries.

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    About

    Tynker is the world’s leading K-12 creative coding platform, enabling students of all ages to learn to code at home, school, and on the go. Tynker’s highly successful coding curriculum has been used by one in three U.S. K-8 schools, 150,000 schools globally, and over 100 million kids across 150 countries.

    Tynker.com (student login area) is certified by the kidSAFE Seal Program.

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