Learn to code with using Tynker
Taught
Enrolled
STRATFORD SCHOOLS
Course
Lesson 1
Review: Interactive Animation
A review of frame-based animation, motion, and keyboard events.
Lesson 2
Review: Character Creator
Review using the Character Creator and using the built-in animation blocks.
Lesson 3
Review: Pen Drawing
Review Pen Drawing, Changing Colors, and Color Detection.
Lesson 4
Review: Ghost Catcher
Review sensing events that detect Actors touching and hiding Actors.
Lesson 5
Show and Hide
Learn to use When Actor Clicked, and position actors randomly on the screen.
Lesson 6
Layers
Learn to bring Actors forward and backward relative to other Actors.
Lesson 7

Solar System
Concepts: Simple loops, Delays, Direction and turning, Simple motion, Simple events, Advanced motion
Lesson 8
Motion
Learn to use the X and Y position of Actors to move them around the Stage.
Lesson 9
Snowball Siege
Learn to build the Snow Ball Siege Game.
Lesson 10
Drawing Patterns
Learn to draw patterns in the sky using pen drawing and turning motion.
Lesson 11
Color Effects
Learn to set color, change color, and add color effects to your program.
Lesson 12
Stamping
Learn to use stamping, text drawing and changing Actor size.
Lesson 13
Star Runner
Build the Star Runner to capture stars and make constellations!
Lesson 14
Space Breaker
Build a brick-breaking game using a timer, and the Stop All and Set Label blocks.
Lesson 15
2-Player Battle
Use nested loops, repeat until, and conditional blocks to build a 2-Player Battle.
Lesson 16
Sky Train
Build Sky Train, a fun game where you chain platforms to build a moving train.
Lesson 17
Final Lesson
Using all the concepts you've learned, build these projects on your own. (5 DIY projects)
Learning to Code using Tynker
Students will be introduced to the principles of programming using Tynker, an online learning platform created specifically for kids. Fundamental concepts used by professional programmers are taught through fun and easy-to-understand activities. As students create programming projects, they develop important design and problem-solving skills, while learning to think creatively and work collaboratively. We will showcase the class work here during the class.
Learning Objectives
- Programming concepts. After completing this course, students will have a strong understanding of fundamental programming concepts, like events, user interactions, messaging, finite and infinite loops, conditionals, delays, keyboard and mouse control, pen drawing, visual effects, turning, directionality and motion.
- Computational thinking and reasoning. Programming is inherently a very systematic and logical way of providing instructions. Through the course students' develop and significantly hone these thinking skills.
- Enhanced understanding of Common Core subjects. Working on Tynker projects reinforces student's understanding of math and science concepts.
- Become a maker. Every lesson encourages students to create. By the end of the course they would have learnt to build original games, digital comics, animations, make music, and create algorithmic art.
- Design thinking. Through the course students will be faced with challenges, and steered through thinking of a solution. This teaches them 'design thinking' - that is, work through strategies, choose and use tools, develop prototypes and evolve an optimal solution to the challenge.
Concepts Learned
simple loops, delays, direction and turning, simple motion, simple events, advanced motion, simple costume handling, screen bounds, visibility, simple sound playing, simple conditionals, detect conditions, advanced costume handling, advanced animation, simple messaging, pen color, basic math, expressions, operators, simple drawing, advanced events, conditional loops, advanced math, negative logic, color detection, layers, program control, actor properties, pen size, graphic effects, functions, resize actor, text handling, shape drawing, function calls, timer, input/output, advanced messaging, conditional wait, music and instruments, pen shade, detect screen bounds, resize actors