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Inspire your students to try an Hour of Code

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Learn to code with using Tynker

Tynkering since: Jan 06, 2016
32 Classrooms
Taught
553 Students
Enrolled

STRATFORD SCHOOLS

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  • Class:
  • SCP D01-4C 2015
    • A. Hoang's Classroom
    • SCP C01-2A
    • SCP C01-2A 2015
    • SCP C02-2B
    • SCP C03-3A
    • SCP C04-1F
    • SCP C04-2C 2015
    • SCP C05-2C
    • SCP C05-2E 2015
    • SCP C06-3A 2015
    • SCP D01-4C
    • SCP D02-4A
    • SCP D02-4A 2015
    • SCP D03-4B
    • SCP D03-4B 2015
    • SCP D04-2D
    • SCP D04-4D 2015
    • SCP E01-3B
    • SCP E01-3B 2015
    • SCP E02-3D
    • SCP E02-3D 2015
    • SCP E03-3C
    • SCP E03-3C 2015
    • SCP J02-5A
    • SCP J02-5A 2015
    • SCP J03-5B
    • SCP J03-5B 2015
    • SCP K01-5C 2015
    • StratfordSchool
    • Summer Tynker Workshop 3rd-5th grades
    • test class
Course
  • Lesson 1
    Welcome

    Learn how to use the Tynker Workshop by watching the video.

  • Lesson 2
    Use Conditional Logic

    Recognize simple patterns and use conditional logic and loops to solve.

  • Lesson 3
    Apply Advanced Logic

    Guide Codey back to the computer using loops and logic.

  • Lesson 4
    Animation and Sound

    Create a scene with animation and sound.

  • Lesson 5
    Apply Negative Logic

    Use more varieties of conditional statements and loops.

  • Lesson 6
    Use Nested Logic

    Use advanced logic to do jump over different kinds of obstacles.

  • Lesson 7
    Use Advanced Logic

    Program the rocket to follow the path and reach the moon base.

  • Lesson 8
    Write a Story

    Learn to create a comic strip using Tynker.

  • Lesson 9
    Make Geometric Patterns

    Use loops to draw basic shapes such as squares and triangles.

  • Lesson 10
    Use Arrow Keys to Move

    Learn to use motion and direction to move actors.

  • Lesson 11
    Build a Game

    Learn to use loops and conditionals in Tynker.

  • Lesson 12
    Sequencing Review

    Eat bugs and make your dragon grow to jump on to higher platforms.

  • Lesson 13
    Loops Review

    Automate several tasks in the correct sequence to reach the treasure.

  • Lesson 14
    Patterns Review

    Blast the airships and move forward using pre-defined functions.

  • Learning to Code using Tynker

    Students will be introduced to the principles of programming using Tynker, an online learning platform created specifically for kids. Fundamental concepts used by professional programmers are taught through fun and easy-to-understand activities. As students create programming projects, they develop important design and problem-solving skills, while learning to think creatively and work collaboratively. We will showcase the class work here during the class.

    Learning Objectives
    • Programming concepts. After completing this course, students will have a strong understanding of fundamental programming concepts, like events, user interactions, messaging, finite and infinite loops, conditionals, delays, keyboard and mouse control, pen drawing, visual effects, turning, directionality and motion.
    • Computational thinking and reasoning. Programming is inherently a very systematic and logical way of providing instructions. Through the course students' develop and significantly hone these thinking skills.
    • Enhanced understanding of Common Core subjects. Working on Tynker projects reinforces student's understanding of math and science concepts.
    • Become a maker. Every lesson encourages students to create. By the end of the course they would have learnt to build original games, digital comics, animations, make music, and create algorithmic art.
    • Design thinking. Through the course students will be faced with challenges, and steered through thinking of a solution. This teaches them 'design thinking' - that is, work through strategies, choose and use tools, develop prototypes and evolve an optimal solution to the challenge.
    Concepts Learned

    simple events, simple sound playing, advanced costume handling, simple costume handling, sequencing, conditional loops, negative logic, simple conditionals

    Parents

    Help your child learn computer programming at home

    Enroll in a Course

    About Tynker

    Tynker is the world’s leading K-12 creative coding platform, enabling students of all ages to learn to code at home, school, and on the go. Tynker’s highly successful coding curriculum has been used by one in three U.S. K-8 schools, 150,000 schools globally, and over 100 million kids across 150 countries.

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    About

    Tynker is the world’s leading K-12 creative coding platform, enabling students of all ages to learn to code at home, school, and on the go. Tynker’s highly successful coding curriculum has been used by one in three U.S. K-8 schools, 150,000 schools globally, and over 100 million kids across 150 countries.

    Tynker.com (student login area) is certified by the kidSAFE Seal Program.

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