Tynker has been an invaluable tool this year. It has given my students the ability to explain what they want to happen in their creations while slowly learning the specific nomenclature of computer science and game design. Jason Mickelson Teacher from St. Matthew's Episcopal Day School, CA
An easy introduction to programming using puzzles. Students solve coding puzzles and get familiar with basic programming concepts such as sequencing, conditions and repetition using loops. To complete each level, you need to connect visual blocks in the right way. There are over 60 levels in fun adventures such as Codey's Quest, Lost in Space, Lazer Racer and Dragon Journey.
Topics Covered: Sequencing, repetition, conditional logic, automation, and pattern recognition.
Welcome to Tynker! In this lesson, you'll learn about the Tynker Workshop.2 activities
Program Codey the troll to stay on the path and get to his candy.6 activities
Make Codey jump to avoid the obstacles while staying on the path.5 activities
Program the rocket to follow the path and reach the moon base.6 activities
Program spaceman Gus to walk on the path and reach his goal.6 activities
Recognize simple patterns, jump over aliens, and collect items.6 activities
Use conditional loops and path detection to stay on the course.6 activities
Program your racer to follow the green lines and collect the orbs.4 activities
Program your racer to draw simple shapes and collect all the orbs.4 activities
Train your dragon to breathe fire, blast through obstacles and find treasure.5 activities
Use loops to make your dragon repeat the same actions over and over again.6 activities
Program your dragon to fly on the right path to reach the gem.6 activities