A deeper look at Python for intermediate or advanced coders in upper middle or high school with a focus on real-world computing problems.
- Grades 8+
- Advanced
- Web
Lesson 15 : Recursion
Python 201
Time: 40+ minutes
Introduction
Commands Introduced
Vocabulary
Objectives
Materials
Warm-Up
(5 minutes)
Activities
(35 minutes)
Facilitate as students complete all Recursion modules on their own:
1. Recursion (Tutorial)
2. Multiple Base Cases (Tutorial)
3. Recursion and Lists (Tutorial)
4. Fractal (Tutorial)
5. Helper Function (Tutorial)
6. Quiz
Discussion Questions/Follow-Up Activities
(20 minutes)
U.S. Standards
-
CCSS-ELA:
SL.8.1, RI.9-10.3, RI.9-10.6, RI.11-12.3, RI.11-12.6, L.9-10.3, L.9-10.6, L.11-12.3, L.11-12.6
-
CCSS-Math:
HSN.Q.A.1, HSN.Q.A.2, HSN.Q.A.3, MP.1, MP.2, MP.4
-
CSTA:
2-AP-11, 2-AP-12, 2-AP-13, 2-AP-14, 2-AP-15, 2-AP-16, 2-AP-17, 3A-AP-17, 3B-AP-11, 3B-AP-12
-
CS CA:
6-8.AP.11, 6-8.AP.12, 6-8.AP.13, 6-8.AP.14, 6-8.AP.15, 6-8.AP.16, 6-8.AP.17, 9-12.AP.12, 9-12.AP.14, 9-12.AP.16
-
ISTE:
1.c, 1.d, 4.d, 5.c, 5.d
U.K. Standards
Key stage 3
Pupils should be taught to: -
design, use and evaluate computational abstractions that model the state and behaviour of real-world problems and physical systems
-
understand several key algorithms that reflect computational thinking [for example, ones for sorting and searching]; use logical reasoning to compare the utility of alternative algorithms for the same problem
-
undertake creative projects that involve selecting, using, and combining multiple applications, preferably across a range of devices, to achieve challenging goals, including collecting and analysing data and meeting the needs of known users
-
create, reuse, revise and repurpose digital artefacts for a given audience, with attention to trustworthiness, design and usability
-
understand a range of ways to use technology safely, respectfully, responsibly and securely, including protecting their online identity and privacy; recognise inappropriate content, contact and conduct, and know how to report concerns
Key stage 4
All pupils must have the opportunity to study aspects of information technology and computer science at sufficient depth to allow them to progress to higher levels of study or to a professional career. Pupils should be taught to: -
develop their capability, creativity and knowledge in computer science, digital media and information technology
-
develop and apply their analytic, problem-solving, design, and computational thinking skills
-
understand how changes in technology affect safety, including new ways to protect their online privacy and identity, and how to report a range of concerns
Class Presentations
These student-facing slide presentations help educators seamlessly run Tynker lessons in a virtual or physical classroom setting.
Each lesson has its own set of slides that introduce the big ideas, suggest unplugged activities, and include a section for each activity module.
While running lesson slides, you can switch back and forth between the activity, the slides, answer keys and other lesson materials.
A sample slide presentation is available for your review. Please log in to view all the class presentations available with your plan..
Lesson 1
Welcome to Python
Lesson 2
Variables and I/O
Lesson 3
Data Types
Lesson 4
Math Operators
Lesson 5
Boolean Logic
Lesson 6
Turtle Graphics
Lesson 7
Branching
Lesson 8
While Loops
Lesson 9
Strings
Lesson 10
Lists
Lesson 11
For Loops
Lesson 12
Functions
Lesson 13
Dictionaries
Lesson 14
Classes and Objects
Lesson 15
Recursion
Time: 40+ minutes
Introduction
Commands Introduced
Vocabulary
Objectives
Materials
Warm-Up (5 minutes)
Activities (35 minutes)
Facilitate as students complete all Recursion modules on their own:
1. Recursion (Tutorial)2. Multiple Base Cases (Tutorial)
3. Recursion and Lists (Tutorial)
4. Fractal (Tutorial)
5. Helper Function (Tutorial)
6. Quiz
Discussion Questions/Follow-Up Activities (20 minutes)
U.S. Standards
- CCSS-ELA: SL.8.1, RI.9-10.3, RI.9-10.6, RI.11-12.3, RI.11-12.6, L.9-10.3, L.9-10.6, L.11-12.3, L.11-12.6
- CCSS-Math: HSN.Q.A.1, HSN.Q.A.2, HSN.Q.A.3, MP.1, MP.2, MP.4
- CSTA: 2-AP-11, 2-AP-12, 2-AP-13, 2-AP-14, 2-AP-15, 2-AP-16, 2-AP-17, 3A-AP-17, 3B-AP-11, 3B-AP-12
- CS CA: 6-8.AP.11, 6-8.AP.12, 6-8.AP.13, 6-8.AP.14, 6-8.AP.15, 6-8.AP.16, 6-8.AP.17, 9-12.AP.12, 9-12.AP.14, 9-12.AP.16
- ISTE: 1.c, 1.d, 4.d, 5.c, 5.d
U.K. Standards
Key stage 3
Pupils should be taught to:- design, use and evaluate computational abstractions that model the state and behaviour of real-world problems and physical systems
- understand several key algorithms that reflect computational thinking [for example, ones for sorting and searching]; use logical reasoning to compare the utility of alternative algorithms for the same problem
- undertake creative projects that involve selecting, using, and combining multiple applications, preferably across a range of devices, to achieve challenging goals, including collecting and analysing data and meeting the needs of known users
- create, reuse, revise and repurpose digital artefacts for a given audience, with attention to trustworthiness, design and usability
- understand a range of ways to use technology safely, respectfully, responsibly and securely, including protecting their online identity and privacy; recognise inappropriate content, contact and conduct, and know how to report concerns
Key stage 4
All pupils must have the opportunity to study aspects of information technology and computer science at sufficient depth to allow them to progress to higher levels of study or to a professional career. Pupils should be taught to:- develop their capability, creativity and knowledge in computer science, digital media and information technology
- develop and apply their analytic, problem-solving, design, and computational thinking skills
- understand how changes in technology affect safety, including new ways to protect their online privacy and identity, and how to report a range of concerns
Class Presentations
These student-facing slide presentations help educators seamlessly run Tynker lessons in a virtual or physical classroom setting.
Each lesson has its own set of slides that introduce the big ideas, suggest unplugged activities, and include a section for each activity module.
While running lesson slides, you can switch back and forth between the activity, the slides, answer keys and other lesson materials.
A sample slide presentation is available for your review. Please log in to view all the class presentations available with your plan..
Lesson 1
Welcome to Python
Lesson 2
Variables and I/O
Lesson 3
Data Types
Lesson 4
Math Operators
Lesson 5
Boolean Logic
Lesson 6
Turtle Graphics
Lesson 7
Branching
Lesson 8
While Loops
Lesson 9
Strings
Lesson 10
Lists
Lesson 11
For Loops
Lesson 12
Functions
Lesson 13
Dictionaries
Lesson 14
Classes and Objects
Lesson 15
Recursion