Lesson 5 : Intro to Python
Programming 300

Time: 60+ minutes


Python Commands Introduced




Warm-Up (5 minutes)

Activities (40+ minutes)

Facilitate as students complete all Intro to Python modules on their own:

1. Restore the Jungle! (Intro)
2. Toxic Jungle (Puzzle)
3. What Are Comments? (Document)
4. Onward and Ahead! (Puzzle)
5. Around The Corner (Puzzle)
6. U-Turn (Puzzle)
7. Enemy Spotted (Puzzle)
8. Scale the Pillars (Puzzle)
9. Straightforward (Puzzle)
10. What Are For Loops? (Document)
11. What Is Indentation? (Document)
12. Loop Ahead! (Puzzle)
13. Fire, Forward, Repeat (Puzzle)
14. Zig-Zag (Puzzle)

Extended Activities (10 minutes)

U.S. Standards

  • CSTA: 3A-AP-17, 3A-AP-21, 3A-AP-22, 3B-AP-10, 3B-AP-11
  • CS CA: 9-12.AP.12, 9-12.AP.14, 9-12.AP.16
  • ISTE: 1.1.c, 1.1.d, 1.4.d, 1.5.c

U.K. Standards

Key stage 3
Pupils should be taught to:
  • understand several key algorithms that reflect computational thinking [for example, ones for sorting and searching]; use logical reasoning to compare the utility of alternative algorithms for the same problem
  • understand a range of ways to use technology safely, respectfully, responsibly and securely, including protecting their online identity and privacy; recognise inappropriate content, contact and conduct, and know how to report concerns
  • Key stage 4
    All pupils must have the opportunity to study aspects of information technology and computer science at sufficient depth to allow them to progress to higher levels of study or to a professional career. Pupils should be taught to:
  • develop their capability, creativity and knowledge in computer science, digital media and information technology
  • understand how changes in technology affect safety, including new ways to protect their online privacy and identity, and how to report a range of concerns
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    Class Presentations

    These student-facing slide presentations help educators seamlessly run Tynker lessons in a virtual or physical classroom setting. Each lesson has its own set of slides that introduce the big ideas, suggest unplugged activities, and include a section for each activity module. While running lesson slides, you can switch back and forth between the activity, the slides, answer keys and other lesson materials.
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