Lesson 2 : Emoji Maker
MicroPython 101

Time: 45+ minutes

Introduction

Code Introduced

Vocabulary

Objectives

Materials

Warm-Up (5 minutes)

Activities (45 minutes)

Facilitate as students complete all Emoji Maker modules on their own:

1. Emoji Maker (Document)
2. Drawing an Emoji (DIY)
3. Animating the Emoji (DIY)
4. Coding Challenge: Showing an Animation (DIY)
5. Review
6. Quiz (Multiple-choice)

Extended Activities (10 minutes)

U.S. Standards

  • CCSS-Math: MP.1
  • CCSS-ELA: 6-8.RST.3, 6-8.RST.4, 6-8.RST.7
  • CSTA: 2-AP-11, 2-AP-13, 2-AP-15, 2-AP-17
  • CS CA: 6-8.AP.11, 6-8.AP.13, 6-8.AP.15, 6-8.AP.16, 6-8.AP.17
  • ISTE: 1.c, 1.d, 4.d, 5.c, 5.d, 6.b

U.K. Standards

Key stage 2
Pupils should be taught to:
  • design, write and debug programs that accomplish specific goals, including controlling or simulating physical systems; solve problems by decomposing them into smaller parts
  • use logical reasoning to explain how some simple algorithms work and to detect and correct errors in algorithms and programs
  • understand computer networks, including the internet; how they can provide multiple services, such as the World Wide Web, and the opportunities they offer for communication and collaboration
  • use technology safely, respectfully and responsibly; recognise acceptable/unacceptable behaviour; identify a range of ways to report concerns about content and contact
  • Key stage 3
    Pupils should be taught to:
  • undertake creative projects that involve selecting, using, and combining multiple applications, preferably across a range of devices, to achieve challenging goals, including collecting and analysing data and meeting the needs of known users
  • create, reuse, revise and repurpose digital artefacts for a given audience, with attention to trustworthiness, design and usability
  • understand a range of ways to use technology safely, respectfully, responsibly and securely, including protecting their online identity and privacy; recognise inappropriate content, contact and conduct, and know how to report concerns
  • This course is not part of your plan. Please upgrade to view all answer keys

    Class Presentations

    These student-facing slide presentations help educators seamlessly run Tynker lessons in a virtual or physical classroom setting. Each lesson has its own set of slides that introduce the big ideas, suggest unplugged activities, and include a section for each activity module. While running lesson slides, you can switch back and forth between the activity, the slides, answer keys and other lesson materials.
    A sample slide presentation is available for your review. Please log in to view all the class presentations available with your plan..
    Lesson 1
    Introduction
    33 Slides
    Lesson 2
    Emoji Maker
    27 Slides
    Lesson 3
    Track and Field
    28 Slides
    Lesson 4
    Prime Time
    20 Slides
    Lesson 5
    Temperature Search
    24 Slides
    Lesson 6
    Reflex Master
    20 Slides
    Lesson 7
    Maze Madness
    23 Slides
    Lesson 8
    High Rollers
    25 Slides
    Lesson 9
    Soundboard
    27 Slides
    Lesson 10
    Button Masher
    23 Slides
    Lesson 11
    Dodgeball
    18 Slides
    Lesson 12
    Guess the Word
    21 Slides
    Lesson 13
    Morse Code
    24 Slides
    Lesson 14
    Treasure Hunt
    20 Slides