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Some text from Minecraft Wiki used under Creative Commons Attribution-Share Alike License 3.0
|Health Points||Big: 16HP (8x ) Small: 4HP (2x ) Tiny: 1HP (0.5x )|
|Attack Strength||Big: 4HP (2x ) Small: 2HP (1x ) Tiny: Cannot damage players or mobs|
|Spawn||Any chunk has a 50% chance to be a slime spawning chunk when generated, and they only spawn deep underground or in swamp biomes.|
|First Appearance||Alpha 1.2.0|
|Experience Points||Big: 4 Small: 2 Tiny: 1|
- Before Minecraft 1.4.2, Slimes could spawn in any biome.
- As of 1.5, Slimes' spawn rate is determined by the movement of the Moon .
- 1.8 Recently fixed the fact that Slimes couldn't swin.
- Smaller slimes can climb Ladders .
- Slimes larger than size "Big" can be summoned with commands.
- Tiny Slimes are considered passive by many people, but the game registers them as hostile, despite their inability to attack, push or harm the player in any way.
- Only size 1, 2 and 4 spawn naturally, As slimes increase in size, their jump length and damage increases as well.
- Slimes, unlike all other hostile mobs in the game, won't keep you from sleeping in your bed while nearby.
- Slimes used to have an old texture, they had black eyes and mouth instead of transparent green looking eyes and mouth.
- Slimes are the only mobs that hit you two times per second.
- Slimes used to have old sounds. Those sounds were not as squishy .
- In Minecraft Beta, Slimes could spawn in Peaceful difficulty and they will still attack the player.
- If Slimes are attacked by Skeleton Arrows then they will ignore the skeleton. This does not happend with the other mobs.
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