Learn to build Minecraft mini-games.
- Grades 6-8
- Intermediate
- Web
Description
Learn to build Minecraft games such as Capture the Flag, Slimeball Soccer, Tower Defense, and more.








What Students Learn
- Day 1: Capture the Flag
- Day 2: Slimeball Soccer
- Day 3: Complete Slimeball Soccer
- Day 4: Tower Defense
- Day 5: Complete Tower Defense
Technical Requirements
* Online courses require a modern desktop computer, laptop computer, Chromebook, or Netbook with Internet access and a Chrome (29+), Firefox (30+), Safari (7+), or Edge (20+) browser. No downloads required.
Lesson 1 : CTF: Part 1
3D Game Design Studio
Time: 45+ minutes
Introduction
Tynker Blocks Introduced
Vocabulary
Objectives
Materials
Warm-Up
(5 minutes)
Activities
(40+ minutes)
Facilitate as students complete all CTF: Part 1 modules on their own:
1. Getting Started (Video)
2. Concepts (Concept)
3. Rise and Shine (DIY)
4. Drone Tool (Video)
5. Concepts (Concept)
6. Build a Spawn Location (DIY)
7. Deactivating Minecraft Mods (Video)
8. Concepts (Concept)
9. Basic Setup (DIY)
10. Minecraft Skins (Video)
Extended Activities
(10 minutes)
U.S. Standards
-
CCSS-Math:
MP.1
-
CCSS-ELA:
6-8.RST.3, 6-8.RST.4, 6-8.RST.7
-
CSTA:
2-AP-10, 2-AP-11, 2-AP-13, 2-AP-14, 2-AP-15, 2-AP-16, 2-AP-17
-
CS CA:
6-8.AP.10, 6-8.AP.11, 6-8.AP.13, 6-8.AP.14, 6-8.AP.15, 6-8.AP. 16, 6-8.AP.17
-
ISTE:
1.c, 1.d, 4.d, 5.c, 5.d, 6.b
U.K. Standards
Key stage 2
Pupils should be taught to:
design, write and debug programs that accomplish specific goals, including controlling or simulating physical systems; solve problems by decomposing them into smaller parts
use sequence, selection, and repetition in programs; work with variables and various forms of input and output
understand computer networks, including the internet; how they can provide multiple services, such as the World Wide Web, and the opportunities they offer for communication and collaboration
use technology safely, respectfully and responsibly; recognise acceptable/unacceptable behaviour; identify a range of ways to report concerns about content and contact
Key stage 3
Pupils should be taught to:
design, use and evaluate computational abstractions that model the state and behaviour of real-world problems and physical systems
create, reuse, revise and repurpose digital artefacts for a given audience, with attention to trustworthiness, design and usability
understand a range of ways to use technology safely, respectfully, responsibly and securely, including protecting their online identity and privacy; recognise inappropriate content, contact and conduct, and know how to report concerns
Class Presentations
These student-facing slide presentations help educators seamlessly run Tynker lessons in a virtual or physical classroom setting.
Each lesson has its own set of slides that introduce the big ideas, suggest unplugged activities, and include a section for each activity module.
While running lesson slides, you can switch back and forth between the activity, the slides, answer keys and other lesson materials.
A sample slide presentation is available for your review. Please log in to view all the class presentations available with your plan..
Lesson 1
CTF: Part 1
Lesson 2
CTF: Part 2
Lesson 3
CTF: Part 3
Lesson 4
Bonus - Castle
Lesson 5
Soccer: Lay the Field
Lesson 6
Soccer: Slimeball
Lesson 7
Soccer: Player Setup
Lesson 8
Bonus - Scoreboard
Lesson 9
Tower Defense: Level Setup
Lesson 10
Tower Defense: Defensive Towers
Lesson 11
Tower Defense: Enemy Waves
Lesson 12
Tower Defense: Finale
Time: 45+ minutes
Introduction
Tynker Blocks Introduced
Vocabulary
Objectives
Materials
Warm-Up (5 minutes)
Activities (40+ minutes)
Facilitate as students complete all CTF: Part 1 modules on their own:
1. Getting Started (Video)2. Concepts (Concept)
3. Rise and Shine (DIY)
4. Drone Tool (Video)
5. Concepts (Concept)
6. Build a Spawn Location (DIY)
7. Deactivating Minecraft Mods (Video)
8. Concepts (Concept)
9. Basic Setup (DIY)
10. Minecraft Skins (Video)
Extended Activities (10 minutes)
U.S. Standards
- CCSS-Math: MP.1
- CCSS-ELA: 6-8.RST.3, 6-8.RST.4, 6-8.RST.7
- CSTA: 2-AP-10, 2-AP-11, 2-AP-13, 2-AP-14, 2-AP-15, 2-AP-16, 2-AP-17
- CS CA: 6-8.AP.10, 6-8.AP.11, 6-8.AP.13, 6-8.AP.14, 6-8.AP.15, 6-8.AP. 16, 6-8.AP.17
- ISTE: 1.c, 1.d, 4.d, 5.c, 5.d, 6.b
U.K. Standards
Key stage 2
Pupils should be taught to:Key stage 3
Pupils should be taught to:Class Presentations
These student-facing slide presentations help educators seamlessly run Tynker lessons in a virtual or physical classroom setting.
Each lesson has its own set of slides that introduce the big ideas, suggest unplugged activities, and include a section for each activity module.
While running lesson slides, you can switch back and forth between the activity, the slides, answer keys and other lesson materials.
A sample slide presentation is available for your review. Please log in to view all the class presentations available with your plan..
Lesson 1
CTF: Part 1
Lesson 2
CTF: Part 2
Lesson 3
CTF: Part 3
Lesson 4
Bonus - Castle
Lesson 5
Soccer: Lay the Field
Lesson 6
Soccer: Slimeball
Lesson 7
Soccer: Player Setup
Lesson 8
Bonus - Scoreboard
Lesson 9
Tower Defense: Level Setup
Lesson 10
Tower Defense: Defensive Towers
Lesson 11
Tower Defense: Enemy Waves
Lesson 12
Tower Defense: Finale