Tynker Announces iPad® Support for its Gamified Coding Elementary School Curriculum at ISTE 2017
Tynker’s first education curriculum for iPads to launch in classrooms this fall
San Antonio, TX — June 25, 2017 — Tynker, the game-based platform teaching more than 50 million kids how to code, today announced iPad support for its fun coding curriculum, already being used in K-6 classrooms in over 60,000 schools nationwide. Tynker unveiled the iPad-compatible courses this week, including two that were recently created for the Everyone Can Code initiative from Apple®, at the International Society for Technology in Education Expo in San Antonio, Texas. These courses, along with 18 brand new ones, will become widely available to schools across the country in Fall 2017.
Tynker’s elementary school curriculum is used in one in three schools across the country to teach students computer programming through fun, gamified lessons that ensure success at every level. The lesson plans, currently available for use in classrooms via desktop computers, will be introduced to schools everywhere via iPad this August. The expanded accessibility will come at no extra cost to schools and educators with existing Tynker licenses.
“Technology platforms such as laptops or iPads being used to engage kids in the classroom are becoming more relevant and necessary than ever before, given the digital uprising we are in,” said Tynker co-founder and CEO, Krishna Vedati. “Our goal is for our game-based coding curriculums to be available and accessible to as many kids around the world as possible. This latest iPad integration takes us one step closer to helping kids everywhere learn the basics of programming in the classroom, and begin creating their own realities through coding.”
Tynker courses available on the iPad:
Space Cadet for Grades K-2, Everyone Can Code Program from Apple
Dragon Spells for Grades 3-5, Everyone Can Code Program from Apple
Programming 101 and 102, for Grades 3-4
Programming 201 and 202, for Grades 5-6
12 STEM courses for Grades 3-5 and Grades 6-8
Lego® WeDo Coding 101
"Tynker's magnificent move on expanding its coding curriculum's availability on an effective learning device such as the iPad will definitely benefit lots of teachers and students especially in schools in a 1:1 learning setup,” said Apple Distinguished Educator, Noel Feria. “As more children are getting engaged on the iPad, the future of coding on game-based coding challenges is exciting."
Tynker’s school curriculum aligns with Common Core Mathematics, Common Core English Language Arts, NGSS and CSTA Computer Science standards. The curriculum is organized into grade-specific, self-learning lesson plans that allow students to move at their own pace through game-based coding challenges that tie into the classroom’s studies.
Tynker will be showcasing its iPad-compatible curriculums at the Education Expo of the International Society for Technology in San Antonio June 25-28, 2017 at booth #758. To learn more about the curriculum or pricing, please visit the booth or www.tynker.com/school/coding-curriculum/.
Tynker’s award-winning creative computing platform helps children develop computational thinking and programming skills in a fun, intuitive, and imaginative way. The platform is used by one in three U.S. K-8 schools and 50 million kids, spanning over 150 countries. Tynker was founded by a seasoned team of technology entrepreneurs who share a passion for giving children the critical life skills needed to become leaders in the technologies of tomorrow. Global partners include brands such as Apple, Microsoft, iDTech, Mattel, PBS, Sylvan Learning, and more.