A hands-on, project-based introduction to micro:bit programming using Tynker Blocks with instructions to build 16 unique micro:bit projects.
- Grades 3-5
- Intermediate
- Web iPad
Lesson 14 : Glow Shoes
micro:bit 101
Time: 45+ minutes
Introduction
Tynker Blocks Introduced
Vocabulary
Objectives
Materials
Warm-Up
(5 minutes)
Activities
(45 minutes)
Facilitate as students complete all Glow Shoes modules on their own:
1. Introduction (Introduction)
1. Introduction (Introduction)
3. Connecting LEDs (DIY)
4. Flashing Lights (DIY)
Extended Activities
(10 minutes)
U.S. Standards
-
CCSS-Math:
MP.1, MP.2, MP.4
-
CCSS-ELA:
RF.3.4, RF.4.4, RF.5.4 RF.3.4.A, RF.4.4.A, RF.5.4.A
-
CSTA:
1B-AP-10, 1B-AP-11, 1B-AP-12, 1B-AP-15
-
CS CA:
3-5.AP.10, 3-5.AP.12, 3-5.AP.13, 3-5.AP.14, 3-5.AP.17
-
ISTE:
1.c, 1.d, 4.d, 5.c, 5.d, 6.b
U.K. Standards
Key stage 2
Pupils should be taught to: -
design, write and debug programs that accomplish specific goals, including controlling or simulating physical systems; solve problems by decomposing them into smaller parts
-
use logical reasoning to explain how some simple algorithms work and to detect and correct errors in algorithms and programs
-
understand computer networks, including the internet; how they can provide multiple services, such as the World Wide Web, and the opportunities they offer for communication and collaboration
-
use technology safely, respectfully and responsibly; recognise acceptable/unacceptable behaviour; identify a range of ways to report concerns about content and contact
Class Presentations
These student-facing slide presentations help educators seamlessly run Tynker lessons in a virtual or physical classroom setting.
Each lesson has its own set of slides that introduce the big ideas, suggest unplugged activities, and include a section for each activity module.
While running lesson slides, you can switch back and forth between the activity, the slides, answer keys and other lesson materials.
A sample slide presentation is available for your review. Please log in to view all the class presentations available with your plan..
Lesson 1
Ahoy!
Lesson 2
Light the Way
Lesson 3
Wireless
Lesson 4
High Rollers
Lesson 5
π-rates
Lesson 6
Two Sides of a Coin
Lesson 7
M-oceanography
Lesson 8
Game Night
Lesson 9
Sensory Overload
Lesson 10
Pins
Lesson 11
Devices
Lesson 12
FUNctions
Lesson 13
Soarin' Dragon
Lesson 14
Glow Shoes
Lesson 15
Grapher
Lesson 16
Piano
Time: 45+ minutes
Introduction
Tynker Blocks Introduced
Vocabulary
Objectives
Materials
Warm-Up (5 minutes)
Activities (45 minutes)
Facilitate as students complete all Glow Shoes modules on their own:
1. Introduction (Introduction)1. Introduction (Introduction)
3. Connecting LEDs (DIY)
4. Flashing Lights (DIY)
Extended Activities (10 minutes)
U.S. Standards
- CCSS-Math: MP.1, MP.2, MP.4
- CCSS-ELA: RF.3.4, RF.4.4, RF.5.4 RF.3.4.A, RF.4.4.A, RF.5.4.A
- CSTA: 1B-AP-10, 1B-AP-11, 1B-AP-12, 1B-AP-15
- CS CA: 3-5.AP.10, 3-5.AP.12, 3-5.AP.13, 3-5.AP.14, 3-5.AP.17
- ISTE: 1.c, 1.d, 4.d, 5.c, 5.d, 6.b
U.K. Standards
Key stage 2
Pupils should be taught to:- design, write and debug programs that accomplish specific goals, including controlling or simulating physical systems; solve problems by decomposing them into smaller parts
- use logical reasoning to explain how some simple algorithms work and to detect and correct errors in algorithms and programs
- understand computer networks, including the internet; how they can provide multiple services, such as the World Wide Web, and the opportunities they offer for communication and collaboration
- use technology safely, respectfully and responsibly; recognise acceptable/unacceptable behaviour; identify a range of ways to report concerns about content and contact
Class Presentations
These student-facing slide presentations help educators seamlessly run Tynker lessons in a virtual or physical classroom setting.
Each lesson has its own set of slides that introduce the big ideas, suggest unplugged activities, and include a section for each activity module.
While running lesson slides, you can switch back and forth between the activity, the slides, answer keys and other lesson materials.
A sample slide presentation is available for your review. Please log in to view all the class presentations available with your plan..
Lesson 1
Ahoy!
Lesson 2
Light the Way
Lesson 3
Wireless
Lesson 4
High Rollers
Lesson 5
π-rates
Lesson 6
Two Sides of a Coin
Lesson 7
M-oceanography
Lesson 8
Game Night
Lesson 9
Sensory Overload
Lesson 10
Pins
Lesson 11
Devices
Lesson 12
FUNctions
Lesson 13
Soarin' Dragon
Lesson 14
Glow Shoes
Lesson 15
Grapher
Lesson 16
Piano