Physical Science 201 - Course Overview
A collection of fun programming projects that demonstrate the application of coding to topics in middle-school physics and chemistry.
- GRADES 6-8
- INTERMEDIATE
- WEB IPAD
Description
Once your students have completed at least five lessons of Programming 101 or equivalent coding experience, you can assign these NGSS-aligned projects to complement your teaching on topics in physics and chemistry. For example, if you’re teaching a lesson on Newton’s laws of motion, you can assign the Newton’s Third Law project. Your students will use coding and outside research to animate a scene that involves Newton’s third law, such as a collision, and show how Newton’s laws apply.
With this collection of physical science projects, you can easily integrate coding and project-based learning into your curriculum. Each STEM lesson walks students through how to make a project about something they’re learning in school with step-by-step instructions. At each step, it encourages them to make their project unique and interesting, emphasizing that coding is a creative medium much like writing or drawing.
We’re constantly updating our STEM courses with new projects, so if there’s something you’d like us to add, send us a message at support@tynker.com.








What Students Learn
- Use programming for science projects
- Build a slide show on a topic
- Build a quiz game
- Make an interactive charts and models
- Use animation to illustrate
- Narrate using your own voice
- Use the physics engine to model
- Troubleshoot and debug programs
Technical Requirements
* Online courses require a modern desktop computer, laptop computer, Chromebook, or Netbook with Internet access and a Chrome (29+), Firefox (30+), Safari (7+), or Edge (20+) browser. No downloads required.
* Tablet courses require an iPad (iOS 10+) with Tynker or Tynker Junior app installed and Internet access