Description

Introduce your class to digital literacy. In this course, students get introduced to computing basics as they watch entertaining and educational videos about how computers work, how the Internet works, good digital citizenship, simple data collection, and more. All related videos are grouped together in a lesson. Students watch one or more videos in which colorful characters go on adventures and learn about computing, then follow along with their instructor in a guided discussion about the key topics of the videos. All student work is automatically tracked and with access to the premium offerings, you’ll even be able to monitor their individual progress and mastery charts.

Topics

  • Computer basics
  • Hardware and software
  • Input and output
  • Different uses of computers
  • How data is used
  • Handling digital files
  • Troubleshooting
  • Internet safety and passwords
  • Digital citizenship
  • Working with algorithms

What Students Learn

  • Watch 26 engaging videos
  • Understand how computers are used
  • Explore parts of a computer
  • Get introduced to various computing devices
  • Tips to Internet safety
  • Using digital data and handling digital files
  • Learn to troubleshoot common computer problems

Technical Requirements

* Online courses require a modern desktop computer, laptop computer, Chromebook, or Netbook with Internet access and a Chrome (29+), Firefox (30+), Safari (7+), or Edge (20+) browser. No downloads required.


Lesson 1 : What Is a Computer?
All About Computers 1

Time: 45+ minutes

Introduction

Vocabulary

Objectives

Materials

Warm-Up (5 minutes)

Activities (45+ minutes)

Facilitate as students complete all What Is a Computer? modules on their own:

1. Paperwork Panic (Video)
2. Enter Digiball
3. What's In, What's Out?
4. Puffball Party
5. World Inside
6. The Mystery Device

Extended Activities (10 minutes)

U.S. Standards

  • CSTA: 1A-CS-01, 1A-CS-02, 1A-CS-03
  • CS CA: K-2.CS.1, K-2.CS.2, K-2.CS.3
  • ISTE: 1.2.b, 1.3.b, 1.3.d

U.K. Standards

Key stage 1
Pupils should be taught to:
  • use technology safely, respectfully and responsibly; recognise acceptable/unacceptable behaviour; identify a range of ways to report concerns about content and contact

Class Presentations

These student-facing slide presentations help educators seamlessly run Tynker lessons in a virtual or physical classroom setting. Each lesson has its own set of slides that introduce the big ideas, suggest unplugged activities, and include a section for each activity module. While running lesson slides, you can switch back and forth between the activity, the slides, answer keys and other lesson materials.
A sample slide presentation is available for your review. Please log in to view all the class presentations available with your plan..
Lesson 1
What is a Computer?
12 Slides
Lesson 2
What Do We Use Computers For?
8 Slides
Lesson 3
Data
11 Slides
Lesson 4
When Something Doesn't Work
7 Slides
Lesson 5
Algorithms and Programming
10 Slides
Lesson 6
Online Safety
9 Slides
Lesson 7
Then Versus Now
6 Slides