Students continue to solve more challenging puzzles building using advanced logic, and learn to author their first programs using Tynker Workshop.
- Grades 1-2
- Beginner
- Web
Voiceovers
Description
Solve more challenging puzzles and build simple projects. This lesson plan contains more puzzles and also includes several lessons where students use Tynker Workshop to create their first working programs. There are about 80 puzzles from fun adventures such as Codey's Quest, Lost in Space, Lazer Racer and Dragon Journey. Students that complete this lesson plan will be able to solve problems, build interactive scenes, use keyboard and mouse actions, play sounds and music, use speech bubbles, and move objects on the screen.
Topics
- Sequencing
- Repetition
- Conditional logic
- Keyboard and mouse events
- Playing sounds
- Simple motion
- Animation






What Students Learn
- Sequencing tasks
- Recognizing patterns
- Using automation
- Using loops for repetition
- Conditional logic
- Debugging programs
- Create simple programs
- Program simple animation and motion
- Problem solving
Technical Requirements
* Online courses require a modern desktop computer, laptop computer, Chromebook, or Netbook with Internet access and a Chrome (29+), Firefox (30+), Safari (7+), or Edge (20+) browser. No downloads required.
Lesson 1 : Welcome
Programming 1B
Time: 5 minutes
Introduction
Main Ideas
Actors
Movement
Loops and Repetition
If Statements
Facilitate as students complete all Welcome modules on their own:
U.S. Standards
U.K. Standards
Class Presentations
These student-facing slide presentations help educators seamlessly run Tynker lessons in a virtual or physical classroom setting.
Each lesson has its own set of slides that introduce the big ideas, suggest unplugged activities, and include a section for each activity module.
While running lesson slides, you can switch back and forth between the activity, the slides, answer keys and other lesson materials.
A sample slide presentation is available for your review. Please log in to view all the class presentations available with your plan..
Lesson 1
Welcome
Lesson 2
Use Conditional Logic
Lesson 3
Apply Advanced Logic
Lesson 4
Animation and Sound
Lesson 5
Apply Negative Logic
Lesson 6
Use Nested Logic
Lesson 7
Use Advanced Logic
Lesson 8
Write a Story
Lesson 9
Make Geometric Patterns
Lesson 10
Use Arrow Keys to Move
Lesson 11
Build a Game
Lesson 12
Sequencing Review
Lesson 13
Loops Review
Lesson 14
Patterns Review
Time: 5 minutes
Introduction
Main Ideas
Actors
Movement
Loops and Repetition
If Statements
Facilitate as students complete all Welcome modules on their own: