A collection of fun programming projects that demonstrate the application of coding to topics in middle-school physics and chemistry.
- Grades 6-8
- Intermediate
- Web iPad
Description
Once your students have completed at least five lessons of Programming 101 or equivalent coding experience, you can assign these NGSS-aligned projects to complement your teaching on topics in physics and chemistry. For example, if you’re teaching a lesson on Newton’s laws of motion, you can assign the Newton’s Third Law project. Your students will use coding and outside research to animate a scene that involves Newton’s third law, such as a collision, and show how Newton’s laws apply.
With this collection of physical science projects, you can easily integrate coding and project-based learning into your curriculum. Each STEM lesson walks students through how to make a project about something they’re learning in school with step-by-step instructions. At each step, it encourages them to make their project unique and interesting, emphasizing that coding is a creative medium much like writing or drawing.
We’re constantly updating our STEM courses with new projects, so if there’s something you’d like us to add, send us a message at support@tynker.com.








What Students Learn
- Use programming for science projects
- Build a slide show on a topic
- Build a quiz game
- Make an interactive charts and models
- Use animation to illustrate
- Narrate using your own voice
- Use the physics engine to model
- Troubleshoot and debug programs
Technical Requirements
* Online courses require a modern desktop computer, laptop computer, Chromebook, or Netbook with Internet access and a Chrome (29+), Firefox (30+), Safari (7+), or Edge (20+) browser. No downloads required.
* Tablet courses require an iPad (iOS 10+) with Tynker or Tynker Junior app installed and Internet access
Lesson 1 : Density
Physical Science 201
Time: 45+ minutes
Introduction
Tynker Blocks Introduced
Vocabulary
Objectives
Materials
Warm-Up
(15 minutes)
Activities
(30 minutes)
Facilitate as students complete all Density modules on their own:
1. Introduction (Introduction)
2. Density Example (Example)
3. Density (DIY)
4. Quiz (Multiple-choice)
Extended Activities
(10 minutes)
U.S. Standards
-
NGSS-Science:
5-PS1-3
-
CCSS-Math:
MP.1
-
CCSS-ELA:
SL.6.1, SL.7.1, SL.8.1
-
CSTA:
2-AP-12, 2-AP-13, 2-AP-16, 2-AP-17
-
CS CA:
6-8.AP.13, 6-8.AP.16, 6-8.AP.17
-
ISTE:
1.c, 1.d, 4.d, 5.c, 5.d, 6.b
U.K. Standards
Key stage 3
Pupils should be taught to: -
design, use and evaluate computational abstractions that model the state and behaviour of real-world problems and physical systems
-
create, reuse, revise and repurpose digital artefacts for a given audience, with attention to trustworthiness, design and usability
-
understand a range of ways to use technology safely, respectfully, responsibly and securely, including protecting their online identity and privacy; recognise inappropriate content, contact and conduct, and know how to report concerns
Class Presentations
These student-facing slide presentations help educators seamlessly run Tynker lessons in a virtual or physical classroom setting.
Each lesson has its own set of slides that introduce the big ideas, suggest unplugged activities, and include a section for each activity module.
While running lesson slides, you can switch back and forth between the activity, the slides, answer keys and other lesson materials.
A sample slide presentation is available for your review. Please log in to view all the class presentations available with your plan..
Lesson 1
Density
Lesson 2
States of Matter (Water)
Lesson 3
Elements Quiz
Lesson 4
Series and Parallel Circuits
Lesson 5
Periodic Table
Lesson 6
pH Levels
Lesson 7
Electromagnetic Spectrum
Lesson 8
Potential vs. Kinetic Energy
Lesson 9
Chemical vs Physical Change
Lesson 10
Equations
Lesson 11
Atom
Lesson 12
Helium Atom
Lesson 13
Element Categories
Lesson 14
Solid, Liquid, Gas, or Plasma?
Lesson 15
Sum of Forces
Lesson 16
Newton's Third Law
Lesson 17
Light Absorption and Reflection
Lesson 18
Bouncing Egg
Lesson 19
See-Saw
Lesson 20
Goblin Matter
Lesson 21
Properties of Waves
Lesson 22
Types of Energy
Lesson 23
Phases of the Moon
Time: 45+ minutes
Introduction
Tynker Blocks Introduced
Vocabulary
Objectives
Materials
Warm-Up (15 minutes)
Activities (30 minutes)
Facilitate as students complete all Density modules on their own:
1. Introduction (Introduction)2. Density Example (Example)
3. Density (DIY)
4. Quiz (Multiple-choice)
Extended Activities (10 minutes)
U.S. Standards
- NGSS-Science: 5-PS1-3
- CCSS-Math: MP.1
- CCSS-ELA: SL.6.1, SL.7.1, SL.8.1
- CSTA: 2-AP-12, 2-AP-13, 2-AP-16, 2-AP-17
- CS CA: 6-8.AP.13, 6-8.AP.16, 6-8.AP.17
- ISTE: 1.c, 1.d, 4.d, 5.c, 5.d, 6.b
U.K. Standards
Key stage 3
Pupils should be taught to:- design, use and evaluate computational abstractions that model the state and behaviour of real-world problems and physical systems
- create, reuse, revise and repurpose digital artefacts for a given audience, with attention to trustworthiness, design and usability
- understand a range of ways to use technology safely, respectfully, responsibly and securely, including protecting their online identity and privacy; recognise inappropriate content, contact and conduct, and know how to report concerns