Lesson 2 : Tynker Workshop
Programming 101

Time: 60+ minutes

Introduction

Tynker Blocks Introduced

Vocabulary

Objectives

Materials

Warm-Up (15 minutes)

Activities (45 minutes)

Facilitate as students complete all Tynker Workshop modules on their own:

1. Story (Introduction)
2. Ada's Escape (Game)
3. Introduction (Introduction)
4. Concepts (Concepts)
5. Building the Lab Example (Example)
6. Build the Lab (DIY)
7. Forever Giggling Example (Example)
8. Forever Giggling (DIY)
9. Click to Eat (Puzzle)
10. Create a Scene Example (Example)
11. Your First Project (DIY)
12. Quiz (Multiple-Choice)

Extended Activities (10 minutes)

U.S. Standards

  • CCSS-Math: MP.1
  • CCSS-ELA: RF.3.4.A, RF.4.4.A
  • CSTA: 1B-AP-11, 1B-AP-12, 1B-AP-15
  • CS CA: 3-5.AP.13, 3-5.AP.14, 3-5.AP.17
  • ISTE: 1.c, 1.d, 4.d, 5.c, 5.d, 7.c

U.K. Standards

Key stage 2
Pupils should be taught to:
  • design, write and debug programs that accomplish specific goals, including controlling or simulating physical systems; solve problems by decomposing them into smaller parts
  • use sequence, selection, and repetition in programs; work with variables and various forms of input and output
  • use logical reasoning to explain how some simple algorithms work and to detect and correct errors in algorithms and programs
  • understand computer networks, including the internet; how they can provide multiple services, such as the World Wide Web, and the opportunities they offer for communication and collaboration
  • use search technologies effectively, appreciate how results are selected and ranked, and be discerning in evaluating digital content
  • select, use and combine a variety of software (including internet services) on a range of digital devices to design and create a range of programs, systems and content that accomplish given goals, including collecting, analysing, evaluating and presenting data and information
  • use technology safely, respectfully and responsibly; recognise acceptable/unacceptable behaviour; identify a range of ways to report concerns about content and contact
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Class Presentations

These student-facing slide presentations help educators seamlessly run Tynker lessons in a virtual or physical classroom setting. Each lesson has its own set of slides that introduce the big ideas, suggest unplugged activities, and include a section for each activity module. While running lesson slides, you can switch back and forth between the activity, the slides, answer keys and other lesson materials.
A sample slide presentation is available for your review. Please log in to view all the class presentations available with your plan..
Lesson 1
Introduction
37 Slides
Lesson 2
Tynker Workshop
26 Slides
Lesson 3
Animation
23 Slides
Lesson 4
Storytelling
28 Slides
Lesson 5
Input Events
31 Slides
Lesson 6
Slideshow
26 Slides
Lesson 7
Character Creator
23 Slides
Lesson 8
Make a Birthday Card
25 Slides
Lesson 9
The Music Machine
26 Slides
Lesson 10
Positioning Actors
29 Slides
Lesson 11
Pen Drawing
34 Slides
Lesson 12
Keeping Score
24 Slides
Lesson 13
Adding Logic
24 Slides
Lesson 14
Quiz Game
27 Slides
Lesson 15
Color Sensing
22 Slides