Get started with code
Tynker's interactive notebooks are based on a form of programming called "literate programming", pioneered by Stanford computer scientist Donald Knuth. We believe that emphasizing the expository nature of problem-solving helps kids better understand coding and results in a deeper knowledge of how the code works.
In these advanced lesson plans, students are introduced to text-based coding as they complete engaging lessons, solve challenging puzzles, and build their own games. These courses are ideal for students who are comfortable with the basics of programming logic and computational thinking.
How to get started
- Create a free Tynker account
- Try Counter Hack or Jungle Run
- Explore school curriculum