![Lesson image for: Defend the Gate](/imgs/badges/portal/goblin01.png)
Defend the Gate
Manipulate costumes with mouse events to defend the town.
5 Modules:
- Create Your Character
- North Bridge
- Bridge Crossing
- Goblin Dipping
- Puzzle Intro
![Lesson image for: Brew The Potion](/imgs/badges/portal/goblin02.png)
Brew The Potion
Alter costume visibility with delays and loops to complete the potion.
3 Modules:
- Alchemist's Sewers
- Spike Trap
- Flame Trap
![Lesson image for: Dragon Attack](/imgs/badges/portal/goblin03.png)
Dragon Attack
Code the dragon to rotate and move on your command.
3 Modules:
- Dragon's Grotto
- Raft
- Boat
![Lesson image for: Orb Maze](/imgs/badges/portal/goblin04.png)
Orb Maze
Use collision code to vanquish obstacles.
3 Modules:
- Dark Woods
- Moving Tree
- Shy Tree
![Lesson image for: Magic Arrow](/imgs/badges/portal/goblin05.png)
Magic Arrow
Combine your knowledge of movement, loops, and conditions to guide a magic arrow to victory.
2 Modules:
- Cannon Gear
- Cannon Ball
![Lesson image for: Telekinesis](/imgs/badges/portal/goblin06.png)
Telekinesis
Manipulate characters and level elements with the Tynker Level Editor.
3 Modules:
- Goblin Den
- Point Towards Mouse
- Shoot the Lever
![Lesson image for: Healing Wand](/imgs/badges/portal/goblin07.png)
Healing Wand
Dominate the battlefield by programming color collisions and pen drawing.
3 Modules:
- Sorcerer's Lair
- Draw a Trail
- When Touching
![Lesson image for: Flying Swords](/imgs/badges/portal/goblin08.png)
Flying Swords
Lead the charge by programmatically positioning your arsenal.
3 Modules:
- South Bridge Pass
- Roll Straight
- Roll Diagonal
![Lesson image for: Volley](/imgs/badges/portal/goblin09.png)
Volley
Create passwords and bypass guards by manipulating text input.
3 Modules:
- South Bridge
- Say Dialog
- Ask and Answer
![Lesson image for: Retrieve the Hacker Horn](/imgs/badges/portal/goblin10.png)
Retrieve the Hacker Horn
Broadcast messages to direct your troops' attacks!
3 Modules:
- Giant's Den
- Click the Switch
- Operate the Door
![Lesson image for: Lightning Spell](/imgs/badges/portal/goblin11.png)
Lightning Spell
Assign targets to your magic with variables.
2 Modules:
- Global Variable
- Local Variable
![Lesson image for: Goblin Mind Control](/imgs/badges/portal/goblin12.png)
Goblin Mind Control
Create functions to reprogram a goblin to fight for you.
3 Modules:
- Fire Shrine
- Burn Down Barrier
- Different Strength Barriers
![Lesson image for: Summoner](/imgs/badges/portal/goblin13.png)
Summoner
Create Actor clones to produce an army.
2 Modules:
- North Bridge2
- Shooting Fireballs
![Lesson image for: Saboteur](/imgs/badges/portal/goblin14.png)
Saboteur
Manipulate the physics engine to make trick shots.
3 Modules:
- Skyfort
- Becoming Active
- Becoming Non-Static
![Lesson image for: Ballistae](/imgs/badges/portal/goblin15.png)
Ballistae
Apply velocity to physics Actors and take down the Black Knight.
2 Modules:
- Move the Bomb
- Aim the Bomb
![Lesson image for: Final Battle](/imgs/badges/portal/goblin16.png)
Final Battle
Take all that you have learned about motion, physics, loops, and collisions to make a last stand!
1 Module:
- Skyfort 2