High School course

Animation Studio

  • ALL GRADES
  • INTERMEDIATE
  • WEB
  • 15 LESSONS

Answer Key

Module 2: Synchronized Celebration

Module 3: Chocolate Covered

Module 4: Combat Training 1

Module 5: Approach the Boss

Module 6: Combat Training 2

Module 7: Attack

U.S. Standards

  • CCSS-Math: MP.1
  • CCSS-ELA: RF.3.4.A, RF.4.4.A, 6-8.RST.3, 6-8.RST.4, 6-8.RST.7
  • CSTA: 1B-AP-10, 1B-AP-11, 1B-AP-12, 1B-AP-15, 2-AP-13, 2-AP-17
  • CS CA: 3-5.AP.10, 3-5.AP.13, 3-5.AP.17, 6-8.AP.10,6-8.AP.13, 6-8.AP.15, 6-8.AP.17
  • ISTE: 1.c, 1.d, 4.d, 5.c, 5.d, 7.c

U.K. Standards

Key stage 2
Pupils should be taught to:
  • design, write and debug programs that accomplish specific goals, including controlling or simulating physical systems; solve problems by decomposing them into smaller parts
  • use sequence, selection, and repetition in programs; work with variables and various forms of input and output
  • understand computer networks, including the internet; how they can provide multiple services, such as the World Wide Web, and the opportunities they offer for communication and collaboration
  • use technology safely, respectfully and responsibly; recognise acceptable/unacceptable behaviour; identify a range of ways to report concerns about content and contact
Key stage 3
Pupils should be taught to:
  • design, use and evaluate computational abstractions that model the state and behaviour of real-world problems and physical systems
  • create, reuse, revise and repurpose digital artefacts for a given audience, with attention to trustworthiness, design and usability
  • understand a range of ways to use technology safely, respectfully, responsibly and securely, including protecting their online identity and privacy; recognise inappropriate content, contact and conduct, and know how to report concerns

Lesson 7: Messaging

Course: | Web

  • Concepts
  • Synchronized Celebration
  • Chocolate Covered
  • Combat Training 1
  • Approach the Boss
  • Combat Training 2
  • Attack

Description

Learn to animate like the pros! Students bring their own drawings to life with code. They build a portfolio of fun projects with animated cartoons, music videos, games, and interactive worlds.

What Students Learn

  • Frame Based Animation
  • Character Animation
  • Animated Storytelling
  • Music Videos
  • Two Player Games

Technical Requirements

* Online courses require a modern desktop computer, laptop computer, Chromebook, or Netbook with Internet access and a Chrome (29+), Firefox (30+), Safari (7+), or Edge (20+) browser. No downloads required.

Lesson 7 : Messaging
Animation Studio

Time: 45+ minutes

Introduction

Tynker Blocks Introduced

Vocabulary

Objectives

Materials

Warm-Up (5 minutes)

Activities (40+ minutes)

Facilitate as students complete all Messaging modules on their own:

1. Concepts (Video)
2. Synchronized Celebration (Tutorial)
3. Chocolate Covered (Puzzle)
4. Combat Training 1 (DIY)
5. Approach the Boss (Puzzle)
6. Combat Training 2 (DIY)
7. Attack (Puzzle)

Extended Activities (10 minutes)