Ms. Smith's Tynker Page
Ms. Jenny Smith
Geneva Kent Elementary School
Class Showcase
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Plant
Vidya M.
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curious sting ray
Vidya M.
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Aquarium1
Vidya M.
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Puppy Bark
Vidya M.
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aquarium 2
Vidya M.
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my creations
Vidya M.
Learning Outcome
- Programming concepts. After completing this course, your child will have a strong understanding of fundamental programming concepts, like events, user interactions, messaging, finite and infinite loops, conditionals, delays, keyboard and mouse control, pen drawing, visual effects, turning, directionality and motion.
- Computational thinking and reasoning. Programming is inherently a very systematic and logical way of providing instructions. Through the course students' develop and significantly hone these thinking skills.
- Problem solving and decomposition. With the over 200 activities in the course, your child's mind is trained to identify and break down a problem into smaller parts, and design an approach to solve it.
- Enhanced understanding of Common Core subjects. Working on Tynker projects reinforces student's understanding of math and science concepts.
- Become a maker. Every lesson encourages students to create. By the end of the course they would have learnt to build original games, digital comics, animations, make music, and create algorithmic art.
- Design thinking. Through the course your child will be faced with challenges, and steered through thinking of a solution. This teaches them 'design thinking' - that is, work through strategies, choose and use tools, develop prototypes and evolve an optimal solution to the challenge.
Course Outline
| # | Chapter Title | Concepts Learned |
|---|---|---|
| 1 | Welcome to Tynker Labs | Create Scenes with Actors and play sounds |
| 2 | Introducing the Drawing Tool | Learn vector and pixel based drawing |
| 3 | Train the Dog | Learn motion, loops and simple animation |
| 4 | Tell a Story | Use speech bubbles for output and change scenes |
| 5 | Robot Defense | Learn about angles, direction of motion and turning |
| 6 | Labs Around the World | Use events, learn to switch scenes |