Physical Science 201
A collection of fun programming projects that demonstrate the application of coding to topics in middle-school physics and chemistry.
- GRADES 6-8
- INTERMEDIATE
- WEB IPAD
Answer Key
Module 4: Quiz
1.
2.
3.
4.
5.
6.
7.
8.
Lesson
17 : Light Absorption and Reflection
Physical Science 201
Time: 45+ minutes
Introduction
Tynker Blocks Introduced
Vocabulary
Objectives
Materials
Warm-Up
(15 minutes)
Activities
(30 minutes)
Facilitate as students complete all Light Absorption and Reflection modules on their own:
1. Introduction (Introduction)
2. Light Absorption and Reflection Example (Example)
3. Light Absorption and Reflection (DIY)
4. Quiz (Multiple-choice)
Extended Activities
(10 minutes)
U.S. Standards
-
NGSS-Science:
MS-PS4-2
-
CCSS-Math:
MP.1
-
CCSS-ELA:
SL.6.1, SL.7.1, SL.8.1
-
CSTA:
2-AP-13, 2-AP-16, 2-AP-17
-
CS CA:
6-8.AP.13, 6-8.AP.16, 6-8.AP.17
-
ISTE:
1.c, 1.d, 4.d, 5.c, 5.d, 6.b
U.K. Standards
Key stage 3
Pupils should be taught to:
-
design, use and evaluate computational abstractions that model the state and behaviour of real-world problems and physical systems
-
create, reuse, revise and repurpose digital artefacts for a given audience, with attention to trustworthiness, design and usability
-
understand a range of ways to use technology safely, respectfully, responsibly and securely, including protecting their online identity and privacy; recognise inappropriate content, contact and conduct, and know how to report concerns
Time: 45+ minutes
Introduction
Tynker Blocks Introduced
Vocabulary
Objectives
Materials
Warm-Up (15 minutes)
Activities (30 minutes)
Facilitate as students complete all Light Absorption and Reflection modules on their own:
1. Introduction (Introduction)2. Light Absorption and Reflection Example (Example)
3. Light Absorption and Reflection (DIY)
4. Quiz (Multiple-choice)
Extended Activities (10 minutes)
U.S. Standards
- NGSS-Science: MS-PS4-2
- CCSS-Math: MP.1
- CCSS-ELA: SL.6.1, SL.7.1, SL.8.1
- CSTA: 2-AP-13, 2-AP-16, 2-AP-17
- CS CA: 6-8.AP.13, 6-8.AP.16, 6-8.AP.17
- ISTE: 1.c, 1.d, 4.d, 5.c, 5.d, 6.b
U.K. Standards
Key stage 3
Pupils should be taught to:- design, use and evaluate computational abstractions that model the state and behaviour of real-world problems and physical systems
- create, reuse, revise and repurpose digital artefacts for a given audience, with attention to trustworthiness, design and usability
- understand a range of ways to use technology safely, respectfully, responsibly and securely, including protecting their online identity and privacy; recognise inappropriate content, contact and conduct, and know how to report concerns